RUST METRICSFlight deck · live data
Data live Servers11,886 Players93,191 Populated4,074 Fresh wipes 3 h168 Scan5 min
‹ All servers131.196.198.232:28035
Online Full Queue Fresh wipe Wipe due No query

Brasa.gg - Dev Server

Online 131.196.198.232:28035 checked 11m ago

vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Tue 18:00 UTC
0 17 34 52 69 PAX 0 /69

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 240 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 1,517 ×1000

Entities

48 h range 84–1,736 · memory 834 MB
1239 ET SINCE RESTART 08:04

Uptime

8 h 4 min since its last restart, at the last reading
7-day average0peak 1
Rank#15,192top 69%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory834MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 20:11 UTC2d ago – – – 0
Sat 24 Oct, 19:57 UTC2d ago – – – 0
Sat 24 Oct, 19:51 UTC2d ago – – – 0
Sat 24 Oct, 19:47 UTC2d ago – – – 0
Sat 24 Oct, 02:15 UTC3d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Brasa.gg - Dev Server follow?

No wipe schedule is kept by Brasa.gg - Dev Server, which makes a new world every few hours; those resets do not count as wipes.

Tags

How should you read the tags on Brasa.gg - Dev Server?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp69 (Max players): 69 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Brasa.gg - Dev Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Brasa.gg - Dev Server appear in Rust Metrics lists and filters?

On Rust Metrics, Brasa.gg - Dev Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does Brasa.gg - Dev Server sit in the rankings?

Ranking for Brasa.gg - Dev Server: #15,192 on seven-day player hours, top 69% of all ranked servers.

How full does Brasa.gg - Dev Server get?

Current headcount on Brasa.gg - Dev Server: 0 players, 69 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Server details

What location is Brasa.gg - Dev Server hosted in?

No region comes from Brasa.gg - Dev Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 131.196.198.232:28035.

What Rust version is Brasa.gg - Dev Server on?

Reading: Brasa.gg - Dev Server, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Brasa.gg - Dev Server?

Over the last 48 hours the average was 240 server fps; the floor was 240. Check: entities. The peak was 1,736, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,004 MB. Expect lag when fps falls and entities climb.

How reliable is Brasa.gg - Dev Server, and is it online now?

Brasa.gg - Dev Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 8 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 16 October 2026.

Map and rules

How is Brasa.gg - Dev Server configured, and what rules are in force?

No gather rate appears in the name: Brasa.gg - Dev Server. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

What map is Brasa.gg - Dev Server on?

Size 1,000 and seed 1337: the game generates the procedural map on Brasa.gg - Dev Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

How to join

What do you do to join Brasa.gg - Dev Server?

To join: start Rust, press F1 and type client.connect 131.196.198.232:28035. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://brasa.gg/home.

PLACARDS

Server tags

what each one means

Published as mp69,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp69
Max players 69 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.