私人僵尸合作服
Offline 13.209.14.185:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
12% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 16/200
- 41/100
- 34/100
- 14/100
- 9/100
- 15/88
Quick answers
from the figures on this pageReset cycle
How often does 私人僵尸合作服 wipe, and when?
To tell the rhythm of 私人僵尸合作服, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 40 days 15 hours ago.
Tag meanings
How should you read the tags on 私人僵尸合作服?
Tags published by 私人僵尸合作服, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): 8 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show 私人僵尸合作服?
These Rust Metrics lists carry 私人僵尸合作服: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does 私人僵尸合作服 sit in the rankings?
Ranking for 私人僵尸合作服: #13,896 on seven-day player hours, top – of all ranked servers.
How full does 私人僵尸合作服 get?
Status for 私人僵尸合作服: offline. Last seen 40 days 14 hours ago.
Server details
Which location does 私人僵尸合作服 run from?
Reading: location. Nothing in the tags, but the name of 私人僵尸合作服 points to Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 13.209.14.185:28015.
What Rust version is 私人僵尸合作服 on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by 私人僵尸合作服. To get in, your game needs the same protocol; Steam applies the update.
How reliable is 私人僵尸合作服, and is it online now?
Check: connection. 私人僵尸合作服 is offline at this moment. Last contact was 40 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 18 September 2026.
Map and rules
What rules does 私人僵尸合作服 enforce, and what are its settings?
Reading the name gives no gather rate for 私人僵尸合作服. 8 players per group, the default value. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on 私人僵尸合作服?
Check: map. Procedural, generated by the game, on 私人僵尸合作服.
Join
How do you connect to 私人僵尸合作服?
Press F1 in Rust and enter client.connect 13.209.14.185:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.