RUST METRICSFlight deck · live data
Data live Servers11,701 Players54,561 Populated3,263 Fresh wipes 3 h144 Scan5 min
‹ All servers125.224.153.48:28015
Offline Full Queue Fresh wipe Wipe due No query

??10X PVE隡??? ^

Offline 125.224.153.48:28015 checked 32d ago

10x moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,914top 72%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does ??10X PVE隡??? ^ wipe?

The rhythm of ??10X PVE隡??? ^'s wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 32 days 6 hours ago the current world was made.

Lists and filters

Which tags does ??10X PVE隡??? ^ carry, and what do they mean?

These are the tags ??10X PVE隡??? ^ publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does ??10X PVE隡??? ^ appear in Rust Metrics lists and filters?

On Rust Metrics, ??10X PVE隡??? ^ sits in these lists: 10x Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.

Player count

Where does ??10X PVE隡??? ^ sit in the rankings?

Ranking for ??10X PVE隡??? ^: #16,914 on seven-day player hours, top 72% of all ranked servers.

What is the population on ??10X PVE隡??? ^?

Reading for ??10X PVE隡??? ^: offline at this moment; last seen 32 days 6 hours ago.

Server details

Which location does ??10X PVE隡??? ^ run from?

Reading: location. Nothing in the tags, but the name of ??10X PVE隡??? ^ points to Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 125.224.153.48:28015.

What Rust version is ??10X PVE隡??? ^ on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by ??10X PVE隡??? ^. Matching protocol is required to join. Let Steam update your game.

What is the uptime on ??10X PVE隡??? ^, and is it online?

Reading: offline. ??10X PVE隡??? ^ last answered 32 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 27 September 2026.

Settings and map

What rules does ??10X PVE隡??? ^ enforce, and what are its settings?

Gather rate check: 10x. That comes from the name ??10X PVE隡??? ^. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

What map is ??10X PVE隡??? ^ on?

Check: map. Procedural, generated by the game, on ??10X PVE隡??? ^.

Connection

How do you connect to ??10X PVE隡??? ^?

Press F1 in Rust and enter client.connect 125.224.153.48:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players The server holds 500 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build The server runs game build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.