RUST METRICSFlight deck · live data
Data live Servers11,891 Players103,453 Populated4,007 Fresh wipes 3 h409 Scan5 min
‹ All servers122.250.21.107:28015
Online Full Queue Fresh wipe Wipe due No query

[JP]kuma2com Rust Server PvE

Online 122.250.21.107:28015 checked 12m ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 104 SERVER FPS

Server fps

48 h low 42 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 89,051 ×1000

Entities

48 h range 88,978–91,286 · memory 4,118 MB
1239 ET SINCE RESTART 12D 17H

Uptime

12 days 17 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,289top 69%
Last wipe76d agono schedule published
Next wipe–no wipe seen yet
Memory4,118MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does [JP]kuma2com Rust Server PvE wipe?

To tell the rhythm of [JP]kuma2com Rust Server PvE, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 76 days 18 hours ago.

Tags

How should you read the tags on [JP]kuma2com Rust Server PvE?

These are the tags [JP]kuma2com Rust Server PvE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Protocol 2632: join only on the same game version; cs160556 (Build): Build 160556; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [JP]kuma2com Rust Server PvE appear in Rust Metrics lists and filters?

On Rust Metrics, [JP]kuma2com Rust Server PvE sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does [JP]kuma2com Rust Server PvE hold among Rust servers?

Player hours over seven days put [JP]kuma2com Rust Server PvE at #15,289, in the top 69% of all ranked servers.

How full does [JP]kuma2com Rust Server PvE get?

Current headcount on [JP]kuma2com Rust Server PvE: 0 players, 5 slots available. Seven-day reading: 0 players on average.

Operator and location

Which location does [JP]kuma2com Rust Server PvE run from?

Reading: location. Nothing in the tags, but the name of [JP]kuma2com Rust Server PvE points to Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 122.250.21.107:28015.

What Rust version is [JP]kuma2com Rust Server PvE on?

Version check: Rust network protocol 2632 and build 160556 on Windows, run by [JP]kuma2com Rust Server PvE. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [JP]kuma2com Rust Server PvE?

Over the last 48 hours the average was 99 server fps; the floor was 42. Peak entity count: 91,286. Buildings, deployables and all else included. Reading: 5,005 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is [JP]kuma2com Rust Server PvE up, and how often does it stay up?

Reading: online. [JP]kuma2com Rust Server PvE answers right now. Reading: uptime. About 12 days 17 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does [JP]kuma2com Rust Server PvE enforce, and what are its settings?

Check: gather rate. The name [JP]kuma2com Rust Server PvE does not state one. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is [JP]kuma2com Rust Server PvE on?

Size 4,000 and seed 12345: the game generates the procedural map on [JP]kuma2com Rust Server PvE from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join [JP]kuma2com Rust Server PvE?

To join: start Rust, press F1 and type client.connect 122.250.21.107:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2632,^p,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2632
Protocol Protocol 2632: join only on the same game version.
cs160556
Build Build 160556.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.