RUST METRICSFlight deck · live data
Data live Servers11,618 Players39,491 Populated2,997 Fresh wipes 3 h102 Scan5 min
‹ All servers121.3.217.251:28015
Offline Full Queue Fresh wipe Wipe due No query

縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭

Offline 121.3.217.251:28015 checked 39d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,382no region published
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 follow?

The rhythm of 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 49 days 20 hours ago.

Tags

Which tags does 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 carry, and what do they mean?

Tags published by 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): Build 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭?

These Rust Metrics lists carry 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 hold among Rust servers?

Ranking for 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭: #15,382 on seven-day player hours, top – of all ranked servers.

What is the population on 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭?

Status for 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭: offline. Last seen 39 days 16 hours ago.

Operator and location

Where does 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 sit?

Reading: location. Nothing in the tags, but the name of 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 121.3.217.251:28015.

What Rust version is 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 on?

Version check: Rust network protocol 2633 and build 163207 on Windows, run by 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭, and is it online?

Reading: offline. 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 last answered 39 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 configured, and what rules are in force?

Check: gather rate. The name 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is off. That is Valve's anti-cheat.

Which map is live on 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭?

Procedural map on 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭, made by the game's generator.

How to join

How do you connect to 縺昴l縺・f縺上s縺ョ繝ゥ繧ケ繝磯ッ問劭?

To join: start Rust, press F1 and type client.connect 121.3.217.251:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163207
Build Build 163207.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.