G Dev
Offline 121.200.6.90:28014 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/16
- 0/16
- 0/16
- 0/16
- 3/100
- 3/100
Quick answers
from the figures on this pageWipe schedule
When does G Dev wipe?
The rhythm of G Dev's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one.
Tag meanings
Which tags does G Dev carry, and what do they mean?
These are the tags G Dev publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts10 (Group limit): You may team up with at most 10; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^d (Combat training): Loot is handed to you on this training server for aim and PvP work; born-2147483648 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does G Dev appear in Rust Metrics lists and filters?
On Rust Metrics, G Dev sits in these lists: Aim training servers, live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Server tag: Combat training ^d; Group limit: 5 or more.
Population
What position does G Dev hold among Rust servers?
Player hours over seven days put G Dev at #13,751, in the top 62% of all ranked servers.
What is the population on G Dev?
Reading for G Dev: offline at this moment; last seen 20 days 19 hours ago.
Server
Where does G Dev sit?
No region comes from G Dev. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 121.200.6.90:28014.
What Rust version is G Dev on?
Rust network protocol 2634 and build 166652 on Windows is the build G Dev runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is G Dev, and is it online now?
G Dev reports offline. The last reading came 20 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 29 September 2026, recorded by Rust Metrics.
Map and rules
How is G Dev configured, and what rules are in force?
Check: gather rate. The name G Dev does not state one. The cap on groups is 10 players. The mode is combat training. Note the following: practice for aim and PvP, loot provided. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
How to join
How do you connect to G Dev?
Check: join. Open Rust, press F1, then enter client.connect 121.200.6.90:28014. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.