RUST METRICSFlight deck · live data
Data live Servers11,711 Players58,911 Populated3,347 Fresh wipes 3 h176 Scan5 min
‹ All servers120.235.63.213:28015
Offline Full Queue Fresh wipe Wipe due No query

[PVE]PZX的PVE模式小型服务器

Offline 120.235.63.213:28015 checked 27d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,927top 69%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep1 Oct4 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:21 UTC27d ago 0 – running 1
Wed 30 Sep, 12:48 UTC28d ago 1 – 1.6 days 1
Sun 27 Sep, 06:09 UTC32d ago 1 – 3.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [PVE]PZX的PVE模式小型服务器 when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does [PVE]PZX的PVE模式小型服务器 follow?

No next wipe can be predicted for [PVE]PZX的PVE模式小型服务器, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 7 hours ago.

Lists and filters

How should you read the tags on [PVE]PZX的PVE模式小型服务器?

These are the tags [PVE]PZX的PVE模式小型服务器 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Game build reading: 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [PVE]PZX的PVE模式小型服务器?

On Rust Metrics, [PVE]PZX的PVE模式小型服务器 sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does [PVE]PZX的PVE模式小型服务器 hold among Rust servers?

Ranking for [PVE]PZX的PVE模式小型服务器: #15,927 on seven-day player hours, top 69% of all ranked servers.

What is the population on [PVE]PZX的PVE模式小型服务器?

Reading for [PVE]PZX的PVE模式小型服务器: offline at this moment; last seen 27 days 7 hours ago.

Server details

Which location does [PVE]PZX的PVE模式小型服务器 run from?

The name of [PVE]PZX的PVE模式小型服务器 points to Asia, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 120.235.63.213:28015.

What Rust version is [PVE]PZX的PVE模式小型服务器 on?

Rust network protocol 2633 and build 162929 on Windows is the build [PVE]PZX的PVE模式小型服务器 runs. Matching protocol is required to join. Let Steam update your game.

Is [PVE]PZX的PVE模式小型服务器 up, and how often does it stay up?

Reading: offline. [PVE]PZX的PVE模式小型服务器 last answered 27 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 26 September 2026.

Rules and settings

How is [PVE]PZX的PVE模式小型服务器 configured, and what rules are in force?

No gather rate appears in the name: [PVE]PZX的PVE模式小型服务器. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.

What map is [PVE]PZX的PVE模式小型服务器 on?

Check: map. Procedural, generated by the game, on [PVE]PZX的PVE模式小型服务器.

Join

How can you get onto [PVE]PZX的PVE模式小型服务器?

To join: start Rust, press F1 and type client.connect 120.235.63.213:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs162929
Build Game build reading: 162929.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.