[JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】
Online 118.27.228.193:28015 checked 9m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
13% full 7-day avg7-day peakServer fps
48 h low 39 · below 20 is lag, below 10 is badEntities
48 h range 101,212–124,314 · memory 3,437 MBUptime
4 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 23:58 UTC6d ago | 19 | – | running | 0 |
| Thu 1 Oct, 22:04 UTC FW27d ago | 23 | halved by day 9 | 21.1 days | 3 |
| Thu 17 Sep, 22:19 UTC41d ago | 13 | held half | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 79/200
- 45/100
- 35/100
- 49/100
- 31/100
- 16/88
Quick answers
from the figures on this pageWipe schedule
What happens on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 when wipe day comes?
At their busiest, its recent wipes drew 18 players on average. Peak crowd on the latest wipe: 6 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. When it didn't hold, by day 9 it fell below half.
How often does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 wipe, and when?
No next wipe can be predicted for [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 11 hours ago.
Tag meanings
Which tags does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?
Rust Metrics lists featuring [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 10.
Population
Where does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 sit in the rankings?
Ranking for [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】: #1,026 on seven-day player hours, top 5% of all ranked servers.
How full does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 get?
13 of 100 slots are filled on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 right now. Seven-day check: 9 players on average. Peak reading: 39. Check: 48-hour peak. 12:00 UTC, 15 players on average.
Operator and location
What location is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 hosted in?
Check: location. No region tag comes from [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, but the name points to Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 118.27.228.193:28015.
What Rust version is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】. To get in, your game needs the same protocol; Steam applies the update.
Is performance on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 within range?
Reading: 55 server fps on average across the last 48 hours. It never dropped below 39. Peak entity count: 124,314. Buildings, deployables and all else included. Check: memory. Peak use was 4,158 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, and is it online now?
Check: connection. [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 is online at this moment. By its reported uptime, the last restart was roughly 4 hours ago. Reading: 98% uptime over the last 7 full days. It was up 165 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
How is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 configured, and what rules are in force?
No gather rate appears in the name: [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 on?
Size 3,500 and seed 1711208204: the game generates the procedural map on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?
Check: join. Open Rust, press F1, then enter client.connect 118.27.228.193:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/3zmC5unVD2.