RUST METRICSFlight deck · live data
Data live Servers11,733 Players61,573 Populated3,391 Fresh wipes 3 h186 Scan5 min
‹ All servers118.27.228.193:28015
Online Full Queue Fresh wipe Wipe due No query

[JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】

Online 118.27.228.193:28015 checked 9m ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 25 50 75 100 PAX 13 /100

Players now

13% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 54 SERVER FPS

Server fps

48 h low 39 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 122,812 ×1000

Entities

48 h range 101,212–124,314 · memory 3,437 MB
1239 ET SINCE RESTART 04:00

Uptime

4 h 0 min since its last restart, at the last reading
7-day average9peak 39
Rank#1,026top 5%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Memory3,437MB48 h peak 19 players
REC 1

Players

AveragePeak
0510152012:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap17.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak18players, last three wipes
crowd held50%else halves by day 9

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:58 UTC6d ago 19 – running 0
Thu 1 Oct, 22:04 UTC FW27d ago 23 halved by day 9 21.1 days 3
Thu 17 Sep, 22:19 UTC41d ago 13 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 when wipe day comes?

At their busiest, its recent wipes drew 18 players on average. Peak crowd on the latest wipe: 6 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. When it didn't hold, by day 9 it fell below half.

How often does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 wipe, and when?

No next wipe can be predicted for [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 11 hours ago.

Tag meanings

Which tags does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

Rust Metrics lists featuring [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 10.

Population

Where does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 sit in the rankings?

Ranking for [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】: #1,026 on seven-day player hours, top 5% of all ranked servers.

How full does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 get?

13 of 100 slots are filled on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 right now. Seven-day check: 9 players on average. Peak reading: 39. Check: 48-hour peak. 12:00 UTC, 15 players on average.

Operator and location

What location is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 hosted in?

Check: location. No region tag comes from [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, but the name points to Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 118.27.228.193:28015.

What Rust version is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 within range?

Reading: 55 server fps on average across the last 48 hours. It never dropped below 39. Peak entity count: 124,314. Buildings, deployables and all else included. Check: memory. Peak use was 4,158 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, and is it online now?

Check: connection. [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 is online at this moment. By its reported uptime, the last restart was roughly 4 hours ago. Reading: 98% uptime over the last 7 full days. It was up 165 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 configured, and what rules are in force?

No gather rate appears in the name: [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 on?

Size 3,500 and seed 1711208204: the game generates the procedural map on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

Check: join. Open Rust, press F1, then enter client.connect 118.27.228.193:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/3zmC5unVD2.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.