RUST METRICSFlight deck · live data
Data live Servers11,646 Players42,725 Populated3,027 Fresh wipes 3 h89 Scan5 min
‹ All servers114.41.161.218:28015
Offline Full Queue Fresh wipe Wipe due No query

??10X PVE隡??? ^

Offline 114.41.161.218:28015 checked 28d ago

10x moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,392top 60%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does ??10X PVE隡??? ^ follow?

To tell the rhythm of ??10X PVE隡??? ^, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 32 days 4 hours ago.

Tags

Which tags does ??10X PVE隡??? ^ carry, and what do they mean?

Tags published by ??10X PVE隡??? ^, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show ??10X PVE隡??? ^?

Rust Metrics lists featuring ??10X PVE隡??? ^: 10x Rust servers and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.

Occupancy

What position does ??10X PVE隡??? ^ hold among Rust servers?

Ranking for ??10X PVE隡??? ^: #14,392 on seven-day player hours, top 60% of all ranked servers.

How full does ??10X PVE隡??? ^ get?

Status for ??10X PVE隡??? ^: offline. Last seen 28 days 17 hours ago.

Operator and location

What location is ??10X PVE隡??? ^ hosted in?

Reading: location. Nothing in the tags, but the name of ??10X PVE隡??? ^ points to Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 114.41.161.218:28015.

What Rust version is ??10X PVE隡??? ^ on?

Reading: ??10X PVE隡??? ^, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.

Is ??10X PVE隡??? ^ up, and how often does it stay up?

Reading: offline. ??10X PVE隡??? ^ last answered 28 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 28 September 2026.

Settings and map

What rules does ??10X PVE隡??? ^ enforce, and what are its settings?

The name carries the rate: 10x gather on ??10X PVE隡??? ^. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

What map is ??10X PVE隡??? ^ on?

Check: map. Procedural, generated by the game, on ??10X PVE隡??? ^.

How to join

What do you do to join ??10X PVE隡??? ^?

To join: start Rust, press F1 and type client.connect 114.41.161.218:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Game build reading: 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.