RUST METRICSFlight deck · live data
Data live Servers11,803 Players71,182 Populated3,639 Fresh wipes 3 h205 Scan5 min
‹ All servers114.12.19.184:28015
Offline Full Queue Fresh wipe Wipe due No query

[SEA] RustCamp | 3x | Biweekly

Offline 114.12.19.184:28015 checked 2d ago

3x biweekly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,326top 69%
Last wipe24d agobiweekly schedule
Next wipe3d 8hSun 1 Nov, 22:13 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Sunday 1 November, 22:13 UTC, in 3d 8h. Biweekly: 14 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does [SEA] RustCamp | 3x | Biweekly wipe, and when?

The estimate for [SEA] RustCamp | 3x | Biweekly's next wipe comes from biweekly: 14 days after its last wipe. On Sunday 1 November at 22:13 UTC its next wipe is due. 24 days 15 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

Which tags does [SEA] RustCamp | 3x | Biweekly carry, and what do they mean?

Tags published by [SEA] RustCamp | 3x | Biweekly, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [SEA] RustCamp | 3x | Biweekly appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [SEA] RustCamp | 3x | Biweekly: 3x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

Player count

Where does [SEA] RustCamp | 3x | Biweekly sit in the rankings?

Ranking for [SEA] RustCamp | 3x | Biweekly: #15,326 on seven-day player hours, top 69% of all ranked servers.

What player count does [SEA] RustCamp | 3x | Biweekly carry?

[SEA] RustCamp | 3x | Biweekly is not responding; status offline, last seen 2 days 21 hours ago. Check: player average. 0 over the last seven days.

Operator and location

Where does [SEA] RustCamp | 3x | Biweekly sit?

Reading: location. Nothing in the tags, but the name of [SEA] RustCamp | 3x | Biweekly points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 114.12.19.184:28015.

What Rust version is [SEA] RustCamp | 3x | Biweekly on?

Rust network protocol 2635 and build 168909 on Linux is the build [SEA] RustCamp | 3x | Biweekly runs. To get in, your game needs the same protocol; Steam applies the update.

Is [SEA] RustCamp | 3x | Biweekly up, and how often does it stay up?

[SEA] RustCamp | 3x | Biweekly reports offline. The last reading came 2 days 21 hours ago. Reading: 42% uptime over the last 4 full days. It was up 40 of 96 hours. The first sighting on Rust Metrics was 24 October 2026.

Rules and settings

What settings and rules apply on [SEA] RustCamp | 3x | Biweekly?

The name carries the rate: 3x gather on [SEA] RustCamp | 3x | Biweekly. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is [SEA] RustCamp | 3x | Biweekly on?

Check: map. Procedural, generated by the game, on [SEA] RustCamp | 3x | Biweekly.

Connection

How do you connect to [SEA] RustCamp | 3x | Biweekly?

Check: join. Open Rust, press F1, then enter client.connect 114.12.19.184:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.