srs
Offline EA 112.23.179.167:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 74/200
- 20/100
- 7/250
- 14/300
- 3/50
- 1/200
Quick answers
from the figures on this pageReset cycle
How often does srs wipe, and when?
The estimate for srs's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 31 days 15 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on srs?
Tags published by srs, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; EA (East Asia): The server browser files it under East Asia. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does srs appear in Rust Metrics lists and filters?
Rust Metrics lists featuring srs: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does srs sit in the rankings?
Player hours over the last seven days put srs at #16,084, #497 in Asia, in the top 69% of all ranked servers.
What is the population on srs?
srs is not responding; status offline, last seen 27 days 12 hours ago.
Server
What location is srs hosted in?
srs gives Asia as its location, with the EA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 112.23.179.167:28015.
What Rust version is srs on?
Reading: srs, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on srs, and is it online?
Reading: offline. srs last answered 27 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 30 September 2026.
Map and rules
What rules does srs enforce, and what are its settings?
No gather rate appears in the name: srs. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is off.
What map is srs on?
Check: map. Procedural, generated by the game, on srs.
How to join
What do you do to join srs?
To join: start Rust, press F1 and type client.connect 112.23.179.167:28015. Or press Launch Rust here and Steam opens the game and connects you.