RUST METRICSFlight deck · live data
Data live Servers11,695 Players39,471 Populated2,990 Fresh wipes 3 h89 Scan5 min
‹ All servers110.42.96.44:22951
Offline Full Queue Fresh wipe Wipe due No query

场景还原专用服务器

Offline 110.42.96.44:22951 checked 1d ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 00:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 75 SERVER FPS

Server fps

48 h low 46 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 109,545 ×1000

Entities

48 h range 107,428–110,040 · memory 3,214 MB
1239 ET SINCE RESTART 3D 12H

Uptime

3 days 12 hours since its last restart, at the last reading
7-day average0peak 5
Rank#6,693top 30%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Memory3,214MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75103:0007:0011:0016:0020:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608003:0007:0011:0016:0020:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 07:31 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on 场景还原专用服务器 when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.

How often does 场景还原专用服务器 wipe, and when?

Its rhythm cannot be told from the wipes of 场景还原专用服务器 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 9 days 18 hours ago the current world was made.

Lists and filters

How should you read the tags on 场景还原专用服务器?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from 场景还原专用服务器. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does 场景还原专用服务器 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry 场景还原专用服务器: Modded Rust servers, checked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does 场景还原专用服务器 hold among Rust servers?

Player hours over seven days put 场景还原专用服务器 at #6,693, in the top 30% of all ranked servers.

How full does 场景还原专用服务器 get?

Reading for 场景还原专用服务器: offline at this moment; last seen 25 hours ago. Check: players over seven days. Average 0, peak 5. Average at the busiest hour was 0 players, at 06:00 UTC over the last 48 hours.

Operator and location

Where does 场景还原专用服务器 sit?

Check: location. No region tag comes from 场景还原专用服务器, but the name points to Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 110.42.96.44:22951.

What Rust version is 场景还原专用服务器 on?

Version check: Rust network protocol 2635 and build 167781 on Linux, run by 场景还原专用服务器. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on 场景还原专用服务器 within range?

Over the last 48 hours the average was 61 server fps; the floor was 46. Peak entity count: 110,040. Buildings, deployables and all else included. Reading: 3,695 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is 场景还原专用服务器 up, and how often does it stay up?

Check: connection. 场景还原专用服务器 is offline at this moment. Last contact was 25 hours ago. Check: restart. The uptime it reports puts the last restart about 3 days 12 hours ago. Reading: 70% uptime over the last 7 full days. It was up 118 of 168 hours. The first sighting on Rust Metrics was 19 October 2026.

Rules and settings

What settings and rules apply on 场景还原专用服务器?

Check: gather rate. The name 场景还原专用服务器 does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is 场景还原专用服务器 on?

From seed 3250, the game generates the procedural map on 场景还原专用服务器. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Connection

How do you connect to 场景还原专用服务器?

To join: start Rust, press F1 and type client.connect 110.42.96.44:22951. Or press Launch Rust here and Steam opens the game and connects you. https://www.tyteam.net is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.