RUST METRICSFlight deck · live data
Data live Servers11,636 Players40,778 Populated2,957 Fresh wipes 3 h88 Scan5 min
‹ All servers109.71.246.209:28015
Offline Full Queue Fresh wipe Wipe due No query

testserver

Offline EU 109.71.246.209:28015 checked 12d ago

trio weekly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,144top 70% · #2594 in EU
Last wipe13d agoweekly schedule
Next wipe7hWed 28 Oct, 10:00 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers, top 88% in EU, and #531 of the trio servers (top 83%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Wednesday 28 October, 10:00 UTC, in 7h. Weekly: 7 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does testserver follow?

An estimate from weekly: 7 days after its last wipe gives testserver's next wipe. On Wednesday 28 October at 10:00 UTC its next wipe is due. 13 days 16 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Tag meanings

How should you read the tags on testserver?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts3 (Group limit): You may team up with at most 3; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe from testserver. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show testserver?

Rust Metrics lists featuring testserver: EU Rust servers, checked, Modded Rust servers, checked live and Trio servers, group limit 3. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Population

What position does testserver hold among Rust servers?

Ranked by seven-day player hours, testserver sits at #15,144 and #2,594 in Europe, inside the top 70%. The trio group places it at #531.

What player count does testserver carry?

Reading for testserver: offline at this moment; last seen 12 days 14 hours ago.

Operator and location

What location is testserver hosted in?

Its EU tag places testserver in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 109.71.246.209:28015.

What Rust version is testserver on?

Rust network protocol 2634 and build 167781 on Windows is the build testserver runs. Matching protocol is required to join. Let Steam update your game.

How reliable is testserver, and is it online now?

Check: connection. testserver is offline at this moment. Last contact was 12 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 October 2026.

Rules and settings

How is testserver configured, and what rules are in force?

Reading the name gives no gather rate for testserver. Check: group limit. 3 players, under the name trio. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Connection

What do you do to join testserver?

Press F1 in Rust and enter client.connect 109.71.246.209:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^w,EU,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players The server holds 200 slots.
ts3
Group limit You may team up with at most 3.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly It wipes each week.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.