[PvE] Emirald (RU) Test
Offline 109.195.3.171:53215 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 50/200
- 21/200
- 23/140
- 32/100
- 31/150
- 26/75
Quick answers
from the figures on this pageWipe schedule
What wipe timing does [PvE] Emirald (RU) Test follow?
The estimate for [PvE] Emirald (RU) Test's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 2 days 9 hours ago. The tags state a wipe schedule of one wipe a month.
Tags
How should you read the tags on [PvE] Emirald (RU) Test?
Tags published by [PvE] Emirald (RU) Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [PvE] Emirald (RU) Test appear in Rust Metrics lists and filters?
On Rust Metrics, [PvE] Emirald (RU) Test sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Population
What position does [PvE] Emirald (RU) Test hold among Rust servers?
Ranking for [PvE] Emirald (RU) Test: #15,327 on seven-day player hours, top 69% of all ranked servers.
How full does [PvE] Emirald (RU) Test get?
Status for [PvE] Emirald (RU) Test: offline. Last seen 2 days 8 hours ago. Check: player average. 0 over the last seven days.
Server details
Where does [PvE] Emirald (RU) Test sit?
The name of [PvE] Emirald (RU) Test points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 109.195.3.171:53215.
What Rust version is [PvE] Emirald (RU) Test on?
Reading: [PvE] Emirald (RU) Test, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is [PvE] Emirald (RU) Test, and is it online now?
Check: connection. [PvE] Emirald (RU) Test is offline at this moment. Last contact was 2 days 8 hours ago. Reading: 0% uptime over the last 1 full day. It was up 0 of 24 hours. Check: first contact. Rust Metrics logged it on 27 October 2026.
Map and rules
How is [PvE] Emirald (RU) Test configured, and what rules are in force?
Reading the name gives no gather rate for [PvE] Emirald (RU) Test. 8 players per group, the default value. The mode is pve. Note the following: fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [PvE] Emirald (RU) Test?
Check: map. Procedural, generated by the game, on [PvE] Emirald (RU) Test.
Connection
How can you get onto [PvE] Emirald (RU) Test?
Check: join. Open Rust, press F1, then enter client.connect 109.195.3.171:53215. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.