RUST METRICSFlight deck · live data
Data live Servers11,744 Players55,501 Populated3,172 Fresh wipes 3 h123 Scan5 min
‹ All servers109.111.170.145:28015
Online Full Queue Fresh wipe Wipe due No query

142# NEEDFORCRAFT HiTech 16.10

Online 109.111.170.145:28015 checked 9m ago

biweekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Fri 00:00 UTC
0 25 50 74 99 PAX 0 /99

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 54 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 68,457 ×1000

Entities

48 h range 68,000–70,086 · memory 1,982 MB
1239 ET SINCE RESTART 23:44

Uptime

23 h 44 min since its last restart, at the last reading
7-day average0peak 2
Rank#5,046top 23%
Last wipe14d agobiweekly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Memory1,982MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap9.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 17hFW
  2. WPT 2Thu 19 Nov, 11:19 UTC20d 9h
  3. WPT 3Thu 3 Dec, 19:00 UTC34d 17hFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:19 UTC7d ago 1 – running 0
Thu 15 Oct, 17:24 UTC14d ago 3 halved by day 4 6.7 days 0
Fri 2 Oct, 15:13 UTC27d ago 1 halved by day 1 13.1 days 0
Thu 1 Oct, 17:47 UTC FW28d ago 1 – 0.9 days 0
Fri 18 Sep, 11:41 UTC41d ago 2 halved by day 2 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on 142# NEEDFORCRAFT HiTech 16.10 when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 1 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it didn't.

How often does 142# NEEDFORCRAFT HiTech 16.10 wipe, and when?

Its tag guides the prediction: too few of 142# NEEDFORCRAFT HiTech 16.10's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 14 days 7 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Lists and filters

Which tags does 142# NEEDFORCRAFT HiTech 16.10 carry, and what do they mean?

These are the tags 142# NEEDFORCRAFT HiTech 16.10 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp99 (Max players): The server holds 99 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show 142# NEEDFORCRAFT HiTech 16.10?

Rust Metrics lists featuring 142# NEEDFORCRAFT HiTech 16.10: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player count

Where does 142# NEEDFORCRAFT HiTech 16.10 sit in the rankings?

Player hours over seven days put 142# NEEDFORCRAFT HiTech 16.10 at #5,046, in the top 23% of all ranked servers.

What player count does 142# NEEDFORCRAFT HiTech 16.10 carry?

0 of 99 slots are filled on 142# NEEDFORCRAFT HiTech 16.10 right now. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 20:00 UTC, 1 players on average.

Server

What location is 142# NEEDFORCRAFT HiTech 16.10 hosted in?

Reading: location. 142# NEEDFORCRAFT HiTech 16.10 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 109.111.170.145:28015.

What Rust version is 142# NEEDFORCRAFT HiTech 16.10 on?

Reading: 142# NEEDFORCRAFT HiTech 16.10, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

How does 142# NEEDFORCRAFT HiTech 16.10 perform?

Reading: 59 server fps on average across the last 48 hours. It never dropped below 54. Peak entity count: 70,086. Buildings, deployables and all else included. Reading: 2,272 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is 142# NEEDFORCRAFT HiTech 16.10 up, and how often does it stay up?

Check: connection. 142# NEEDFORCRAFT HiTech 16.10 is online at this moment. Reading: uptime. About 23 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is 142# NEEDFORCRAFT HiTech 16.10 configured, and what rules are in force?

Reading the name gives no gather rate for 142# NEEDFORCRAFT HiTech 16.10. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on 142# NEEDFORCRAFT HiTech 16.10?

From seed 690580948, the game generates the procedural map on 142# NEEDFORCRAFT HiTech 16.10. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join 142# NEEDFORCRAFT HiTech 16.10?

To join: start Rust, press F1 and type client.connect 109.111.170.145:28015. Or press Launch Rust here and Steam opens the game and connects you. https://m.vk.com/needforcraftru is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp99,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp99
Max players The server holds 99 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.