MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+
Offline 107.216.69.99:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:18 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 208/250
- 215/215
- 414/450
- 12/150
- 29/200
- 1/150
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ wipe, and when?
To tell the rhythm of MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 25 days 11 hours ago the current world was made.
Tags
Which tags does MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): Slots: 200; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): The server runs game build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+?
These Rust Metrics lists carry MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
Population
What position does MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ hold among Rust servers?
Player hours over seven days put MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ at #15,441, in the top 71% of all ranked servers.
How full does MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ get?
Status for MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+: offline. Last seen 15 days 1 hours ago.
Server
Which location does MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ run from?
The name of MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ points to North America, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 107.216.69.99:28015.
What Rust version is MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ on?
Version check: Rust network protocol 2634 and build 167231 on Linux, run by MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+. Matching protocol is required to join. Let Steam update your game.
Is MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ up, and how often does it stay up?
Check: connection. MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ is offline at this moment. Last contact was 15 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ configured, and what rules are in force?
Gather rate check: 2x. That comes from the name MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
What map is MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ on?
The game generates a procedural map for MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+.
Join
What do you do to join MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+?
Press F1 in Rust and enter client.connect 107.216.69.99:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.