RUST METRICSFlight deck · live data
Data live Servers11,766 Players65,323 Populated3,462 Fresh wipes 3 h190 Scan5 min
‹ All servers107.133.213.165:28015
Offline Full Queue Fresh wipe Wipe due No query

[US EAST] PVEGAMING PVE

Offline 107.133.213.165:28015 checked 14d ago

moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,159top 70%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:48 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [US EAST] PVEGAMING PVE when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 2 hours after the wipe, the crowd peaked on the latest wipe.

When does [US EAST] PVEGAMING PVE wipe?

To tell the rhythm of [US EAST] PVEGAMING PVE, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 11 hours ago.

Lists and filters

How should you read the tags on [US EAST] PVEGAMING PVE?

These are the tags [US EAST] PVEGAMING PVE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [US EAST] PVEGAMING PVE appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [US EAST] PVEGAMING PVE: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

Where does [US EAST] PVEGAMING PVE sit in the rankings?

Player hours over seven days put [US EAST] PVEGAMING PVE at #15,159, in the top 70% of all ranked servers.

What is the population on [US EAST] PVEGAMING PVE?

[US EAST] PVEGAMING PVE is not responding; status offline, last seen 14 days 9 hours ago.

Operator and location

What location is [US EAST] PVEGAMING PVE hosted in?

The name of [US EAST] PVEGAMING PVE points to North America, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 107.133.213.165:28015.

What Rust version is [US EAST] PVEGAMING PVE on?

Rust network protocol 2634 and build 166494 on Linux is the build [US EAST] PVEGAMING PVE runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is [US EAST] PVEGAMING PVE, and is it online now?

Reading: offline. [US EAST] PVEGAMING PVE last answered 14 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is [US EAST] PVEGAMING PVE configured, and what rules are in force?

Reading the name gives no gather rate for [US EAST] PVEGAMING PVE. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: no combat against other players. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

What map is [US EAST] PVEGAMING PVE on?

From seed 10012026, the game generates the procedural map on [US EAST] PVEGAMING PVE. Its size is 5,000. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto [US EAST] PVEGAMING PVE?

To join: start Rust, press F1 and type client.connect 107.133.213.165:28015. Or press Launch Rust here and Steam opens the game and connects you. https://www.pvegaming.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players 20 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build The server runs game build 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.