[ZA] Chocolate Aim Train | 1v1 | FFA | Targets
Offline 105.246.127.92:28031 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/16
- 0/16
- 0/16
- 0/16
- 0/100
- 3/10
Quick answers
from the figures on this pageWipe schedule
What wipe timing does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets follow?
The rhythm of [ZA] Chocolate Aim Train | 1v1 | FFA | Targets's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 23 days 15 hours ago.
Tags
Which tags does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets carry, and what do they mean?
Tags published by [ZA] Chocolate Aim Train | 1v1 | FFA | Targets, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp350 (Max players): Slots: 350; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [ZA] Chocolate Aim Train | 1v1 | FFA | Targets: Aim training servers, live readings and Rust community servers: live readings. Check: filters. On the server list it appears under these: Region: Africa; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets hold among Rust servers?
Player hours over seven days put [ZA] Chocolate Aim Train | 1v1 | FFA | Targets at #14,967, in the top 67% of all ranked servers.
How full does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets get?
Reading for [ZA] Chocolate Aim Train | 1v1 | FFA | Targets: offline at this moment; last seen 23 days 14 hours ago.
Server
What location is [ZA] Chocolate Aim Train | 1v1 | FFA | Targets hosted in?
Check: location. No region tag comes from [ZA] Chocolate Aim Train | 1v1 | FFA | Targets, but the name points to Africa. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 105.246.127.92:28031.
What Rust version is [ZA] Chocolate Aim Train | 1v1 | FFA | Targets on?
Reading: [ZA] Chocolate Aim Train | 1v1 | FFA | Targets, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is [ZA] Chocolate Aim Train | 1v1 | FFA | Targets up, and how often does it stay up?
Check: connection. [ZA] Chocolate Aim Train | 1v1 | FFA | Targets is offline at this moment. Last contact was 23 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 5 October 2026.
Map and rules
What rules does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets enforce, and what are its settings?
Check: gather rate. The name [ZA] Chocolate Aim Train | 1v1 | FFA | Targets does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.
Join
What do you do to join [ZA] Chocolate Aim Train | 1v1 | FFA | Targets?
To join: start Rust, press F1 and type client.connect 105.246.127.92:28031. Or press Launch Rust here and Steam opens the game and connects you.