Name of Server as Shown on the Client Server List
Offline EU 104.28.232.203:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 10:28 UTC, in 1d 10h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 10:28 UTC1d 10h
- WPT 2Thu 5 Nov, 19:00 UTC7d 19hFW
- WPT 3Fri 6 Nov, 10:28 UTC8d 10h
- WPT 4Fri 13 Nov, 10:28 UTC15d 10h
- WPT 5Fri 20 Nov, 10:28 UTC22d 10h
- WPT 6Fri 27 Nov, 10:28 UTC29d 10h
- WPT 7Thu 3 Dec, 19:00 UTC35d 19hFW
- WPT 8Fri 4 Dec, 10:28 UTC36d 10h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:28 UTC5d ago | 0 | – | running | 0 |
| Wed 21 Oct, 10:02 UTC7d ago | 1 | – | 2 days | 1 |
| Tue 6 Oct, 05:51 UTC22d ago | 1 | held half | 15.2 days | 1 |
| Sun 4 Oct, 08:54 UTC24d ago | 1 | – | 1.9 days | 0 |
| Sat 3 Oct, 07:49 UTC25d ago | 1 | – | 1 days | 1 |
| Tue 29 Sep, 08:42 UTC29d ago | 1 | – | 4 days | 0 |
| Sun 27 Sep, 08:47 UTC31d ago | 0 | – | 2 days | 0 |
| Mon 21 Sep, 14:24 UTC37d ago | 0 | – | 5.8 days | 0 |
| Sat 19 Sep, 14:41 UTC39d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/100
- 64/100
- 33/65
- 2/200
- 1/150
- 8/200
Quick answers
from the figures on this pageWipe timing
What happens on Name of Server as Shown on the Client Server List when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does Name of Server as Shown on the Client Server List wipe?
Its tag guides the prediction: too few of Name of Server as Shown on the Client Server List's wipes are on record to confirm its schedule. Due on Friday 30 October at 10:28 UTC is its next wipe. 5 days 8 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.
Tags
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp410 (Max players): Slots: 410; ts60 (Group limit): Teams are capped at 60; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^i (Battlefield): Kits and high rates feed fast PvP here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe from Name of Server as Shown on the Client Server List. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Name of Server as Shown on the Client Server List?
On Rust Metrics, Name of Server as Shown on the Client Server List sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust battlefield servers: check the readings. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Occupancy
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Ranked by seven-day player hours, Name of Server as Shown on the Client Server List sits at #15,349 and #2,569 in Europe, inside the top 69%.
What is the population on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is not responding; status offline, last seen 5 days 8 hours ago. A seven-day average of 0 players is the reading.
Server details
Which location does Name of Server as Shown on the Client Server List run from?
Name of Server as Shown on the Client Server List gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 104.28.232.203:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2635 and build 168909 on Windows is the build Name of Server as Shown on the Client Server List runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Name of Server as Shown on the Client Server List reports offline. The last reading came 5 days 8 hours ago. Reading: 2% uptime over the last 7 full days. It was up 4 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Name of Server as Shown on the Client Server List?
Reading the name gives no gather rate for Name of Server as Shown on the Client Server List. The cap on groups is 60 players. The mode is battlefield. Note the following: kits and high rates drive fast PvP. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
How to join
How can you get onto Name of Server as Shown on the Client Server List?
Check: join. Open Rust, press F1, then enter client.connect 104.28.232.203:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.