Name of Server as Shown on the Client Server List
Offline EU 104.28.200.203:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 15:27 UTC, in 1d 15h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 15:27 UTC1d 15h
- WPT 2Thu 5 Nov, 19:00 UTC7d 19hFW
- WPT 3Fri 6 Nov, 15:27 UTC8d 15h
- WPT 4Fri 13 Nov, 15:27 UTC15d 15h
- WPT 5Fri 20 Nov, 15:27 UTC22d 15h
- WPT 6Fri 27 Nov, 15:27 UTC29d 15h
- WPT 7Thu 3 Dec, 19:00 UTC35d 19hFW
- WPT 8Fri 4 Dec, 15:27 UTC36d 15h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:27 UTC5d ago | 0 | – | running | 0 |
| Wed 21 Oct, 12:42 UTC7d ago | 1 | – | 2.1 days | 1 |
| Sun 4 Oct, 08:54 UTC24d ago | – | – | 17.2 days | 1 |
| Sat 3 Oct, 07:05 UTC25d ago | – | – | 1.1 days | 0 |
| Fri 2 Oct, 10:25 UTC26d ago | 0 | – | 0.9 days | 1 |
| Sat 26 Sep, 12:49 UTC32d ago | 0 | – | 5.9 days | 0 |
| Thu 24 Sep, 08:09 UTC34d ago | 1 | – | 2.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/100
- 77/100
- 38/65
- 2/200
- 2/150
- 8/200
Quick answers
from the figures on this pageWipe schedule
What happens on Name of Server as Shown on the Client Server List when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 6 hours in.
What wipe timing does Name of Server as Shown on the Client Server List follow?
Its tag guides the prediction: too few of Name of Server as Shown on the Client Server List's wipes are on record to confirm its schedule. Friday 30 October at 15:27 UTC is when its next wipe is due. 5 days 8 hours ago the current world was made. Its tags carry a weekly wipe schedule.
Tag meanings
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
These are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts60 (Group limit): Teams are capped at 60; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^i (Battlefield): Fast PvP served by kits and boosted rates; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Name of Server as Shown on the Client Server List appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Name of Server as Shown on the Client Server List: EU Rust servers, checked, Modded Rust servers, checked live and Rust battlefield servers: check the readings. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Occupancy
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Player hours over the last seven days put Name of Server as Shown on the Client Server List at #15,344, #2,569 in Europe, in the top 69% of all ranked servers.
What player count does Name of Server as Shown on the Client Server List carry?
Name of Server as Shown on the Client Server List is not responding; status offline, last seen 5 days 1 hours ago. Seven-day reading: 0 players on average.
Server details
Where does Name of Server as Shown on the Client Server List sit?
Its EU tag places Name of Server as Shown on the Client Server List in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 104.28.200.203:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Reading: Name of Server as Shown on the Client Server List, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Name of Server as Shown on the Client Server List, and is it online?
Reading: offline. Name of Server as Shown on the Client Server List last answered 5 days 1 hours ago. Uptime for the last 7 full days: 3 of 168 hours, or 2%. The first sighting on Rust Metrics was 19 September 2026.
Map and rules
How is Name of Server as Shown on the Client Server List configured, and what rules are in force?
Check: gather rate. The name Name of Server as Shown on the Client Server List does not state one. Check: group limit. Up to 60 players. battlefield, quick PvP, kits and rates set high — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
Join
How can you get onto Name of Server as Shown on the Client Server List?
Press F1 in Rust and enter client.connect 104.28.200.203:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.