RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers104.28.200.202:28015
Offline Full Queue Fresh wipe Wipe due No query

Name of Server as Shown on the Client Server List

Offline EU 104.28.200.202:28015 checked 5d ago

weekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 80 160 240 320 PAX 0 /320

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,323top 69% · #2570 in EU
Last wipe5d agoweekly schedule
Next wipe1d 19hFri 30 Oct, 15:27 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep11 Oct16 Oct24 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:27 UTC, in 1d 19h. Its weekly schedule tag · low confidence

usual gap19.3 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Fri 30 Oct, 15:27 UTC1d 19h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 22hFW
  3. WPT 3Fri 6 Nov, 15:27 UTC8d 19h
  4. WPT 4Fri 13 Nov, 15:27 UTC15d 19h
  5. WPT 5Fri 20 Nov, 15:27 UTC22d 19h
  6. WPT 6Fri 27 Nov, 15:27 UTC29d 19h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 22hFW
  8. WPT 8Fri 4 Dec, 15:27 UTC36d 19h

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:27 UTC5d ago 0 – running 1
Sun 4 Oct, 08:54 UTC24d ago – – 19.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Name of Server as Shown on the Client Server List when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Name of Server as Shown on the Client Server List follow?

The prediction follows its tag, because too few of Name of Server as Shown on the Client Server List's wipes are on record to confirm its schedule. Due on Friday 30 October at 15:27 UTC is its next wipe. The world in play was created 5 days 4 hours ago. A weekly wipe schedule is published in its tags.

Tags

How should you read the tags on Name of Server as Shown on the Client Server List?

Tags published by Name of Server as Shown on the Client Server List, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp320 (Max players): Slots: 320; ts60 (Group limit): Teams are capped at 60; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Name of Server as Shown on the Client Server List?

On Rust Metrics, Name of Server as Shown on the Client Server List sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust battlefield servers: check the readings. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Occupancy

Where does Name of Server as Shown on the Client Server List sit in the rankings?

Top 69% of all ranked servers: Name of Server as Shown on the Client Server List takes #15,323 on seven-day player hours and #2,570 in Europe.

How full does Name of Server as Shown on the Client Server List get?

Reading for Name of Server as Shown on the Client Server List: offline at this moment; last seen 5 days 3 hours ago. Check: player average. 0 over the last seven days.

Operator and location

What location is Name of Server as Shown on the Client Server List hosted in?

Its EU tag places Name of Server as Shown on the Client Server List in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 104.28.200.202:28015.

What Rust version is Name of Server as Shown on the Client Server List on?

Reading: Name of Server as Shown on the Client Server List, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Name of Server as Shown on the Client Server List, and is it online?

Check: connection. Name of Server as Shown on the Client Server List is offline at this moment. Last contact was 5 days 3 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. Reading: first seen 21 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Name of Server as Shown on the Client Server List?

No gather rate appears in the name: Name of Server as Shown on the Client Server List. Group size, maximum: 60 players. The mode is battlefield. Note the following: high rates and kits for fast PvP. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

How to join

What do you do to join Name of Server as Shown on the Client Server List?

Press F1 in Rust and enter client.connect 104.28.200.202:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp320,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts60,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp320
Max players Slots: 320.
ts60
Group limit Teams are capped at 60.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^i
Battlefield Check: mode. Battlefield, with kits and high rates for quick fights.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.