Name of Server as Shown on the Client Server List
Offline EU 104.28.200.201:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 21:28 UTC, in 3d 2h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Sat 31 Oct, 21:28 UTC3d 2h
- WPT 2Thu 5 Nov, 19:00 UTC7d 23hFW
- WPT 3Sat 7 Nov, 21:28 UTC10d 2h
- WPT 4Sat 14 Nov, 21:28 UTC17d 2h
- WPT 5Sat 21 Nov, 21:28 UTC24d 2h
- WPT 6Sat 28 Nov, 21:28 UTC31d 2h
- WPT 7Thu 3 Dec, 19:00 UTC35d 23hFW
- WPT 8Sat 5 Dec, 21:28 UTC38d 2h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 21:28 UTC3d ago | – | – | running | 1 |
| Sun 4 Oct, 08:54 UTC24d ago | – | – | 20.5 days | 1 |
| Thu 1 Oct, 11:06 UTC27d ago | 1 | – | 2.9 days | 0 |
| Mon 21 Sep, 17:35 UTC37d ago | 1 | – | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 5/100
- 308/320
- 153/175
- 15/200
- 16/150
- 12/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Name of Server as Shown on the Client Server List?
At their busiest, its recent wipes drew 1 players on average.
When does Name of Server as Shown on the Client Server List wipe?
Its tag guides the prediction: too few of Name of Server as Shown on the Client Server List's wipes are on record to confirm its schedule. Saturday 31 October at 21:28 UTC is when its next wipe is due. The world it runs now was made 3 days 21 hours ago. Its tags carry a weekly wipe schedule.
Lists and filters
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts60 (Group limit): Team cap: 60; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe from Name of Server as Shown on the Client Server List. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Name of Server as Shown on the Client Server List?
On Rust Metrics, Name of Server as Shown on the Client Server List sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust battlefield servers: check the readings. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Player count
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Player hours over the last seven days put Name of Server as Shown on the Client Server List at #10,856, #2,320 in Europe, in the top 49% of all ranked servers.
How full does Name of Server as Shown on the Client Server List get?
Status for Name of Server as Shown on the Client Server List: offline. Last seen 43 hours ago. Check: players over seven days. Average 1, peak 1. The last 48 hours peaked at 23:00 UTC, averaging 1 players at that hour.
Operator and location
What location is Name of Server as Shown on the Client Server List hosted in?
Name of Server as Shown on the Client Server List gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 104.28.200.201:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2635 and build 168909 on Windows is the build Name of Server as Shown on the Client Server List runs. To get in, your game needs the same protocol; Steam applies the update.
Is Name of Server as Shown on the Client Server List up, and how often does it stay up?
Name of Server as Shown on the Client Server List reports offline. The last reading came 43 hours ago. Reading: 2% uptime over the last 7 full days. It was up 3 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Settings and map
What rules does Name of Server as Shown on the Client Server List enforce, and what are its settings?
No gather rate appears in the name: Name of Server as Shown on the Client Server List. Check: group limit. Up to 60 players. Mode check gives battlefield; quick PvP, kits and rates set high. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
Join
What do you do to join Name of Server as Shown on the Client Server List?
Check: join. Open Rust, press F1, then enter client.connect 104.28.200.201:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.