RUST METRICSFlight deck · live data
Data live Servers11,739 Players61,775 Populated3,380 Fresh wipes 3 h186 Scan5 min
‹ All servers104.192.227.51:28015
Online Full Queue Fresh wipe Wipe due No query

The Signal

Online NA 104.192.227.51:28015 checked 12m ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 47 SERVER FPS

Server fps

48 h low 17 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 129,392 ×1000

Entities

48 h range 127,270–129,899 · memory 3,540 MB
1239 ET SINCE RESTART 7D 15H

Uptime

7 days 15 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69% · #1507 in NA
Last wipe103d agono schedule published
Next wipe–no wipe seen yet
Memory3,540MBat the last reading
REC 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does The Signal wipe?

Its rhythm cannot be told from the wipes of The Signal on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 103 days 17 hours ago.

Lists and filters

Which tags does The Signal carry, and what do they mean?

Tags published by The Signal, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): The game default applies: teams of up to 8; v2631 (Protocol): Your game must run protocol 2631 to get in; cs158240 (Build): Game build reading: 158240; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does The Signal appear in Rust Metrics lists and filters?

These Rust Metrics lists carry The Signal: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does The Signal sit in the rankings?

Ranked by seven-day player hours, The Signal sits at #15,323 and #1,507 in North America, inside the top 69%.

How full does The Signal get?

0 of 30 slots are filled on The Signal right now. Check: player average. 0 over the last seven days.

Server

What location is The Signal hosted in?

The Signal gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 104.192.227.51:28015.

What Rust version is The Signal on?

Reading: The Signal, Rust network protocol 2631 and build 158240, Windows. To get in, your game needs the same protocol; Steam applies the update.

How does The Signal perform?

Check: fps. Average 37 server fps over the last 48 hours, low of 17. Within range. Peak entity count: 129,899. Buildings, deployables and all else included. Check: memory. Peak use was 3,782 MB. Expect lag when fps falls and entities climb.

Is The Signal up, and how often does it stay up?

Check: connection. The Signal is online at this moment. Reading: uptime. About 7 days 15 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does The Signal enforce, and what are its settings?

Check: gather rate. The name The Signal does not state one. No limit is set beyond the default. Groups take up to 8 players. pve, no combat against other players — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on The Signal?

From seed 1337, the game generates the procedural map on The Signal. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Connection

What do you do to join The Signal?

To join: start Rust, press F1 and type client.connect 104.192.227.51:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2631,^p,NA,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players Slots: 30.
ts8
Group limit The game default applies: teams of up to 8.
v2631
Protocol Your game must run protocol 2631 to get in.
cs158240
Build Game build reading: 158240.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.