RUST METRICSFlight deck · live data
Data live Servers11,620 Players35,442 Populated2,860 Fresh wipes 3 h74 Scan5 min
‹ All servers205.178.168.84:28010
Online Full Queue Fresh wipe Wipe due No query

Rusty Moose |US Main|

Online NA 205.178.168.84:28010 checked 12m ago

official weekly wipes vanillapremium
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 62 125 188 250 PAX 25 /250

Players now

10% full 7-day avg7-day peak 895, past the slots
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 235,842 ×1000

Entities

48 h range 235,842–331,830 · memory 6,646 MB
1239 ET SINCE RESTART 15:00

Uptime

15 h 0 min since its last restart, at the last reading
7-day average251peak 895
Rank#31top 0.1% · #6 in NA
Last wipe6d agoweekly schedule
Next wipe12hThu 29 Oct, 18:58 UTC
Memory6,646MB48 h peak 57 players
REC 1

Players

AveragePeak
02040608007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 0.1% of all ranked servers, top 0.3% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:58 UTC, in 12h. Every Thursday at 18:58 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak857players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Thu 29 Oct, 18:58 UTC12h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 12hFW
  3. WPT 3Thu 12 Nov, 18:58 UTC14d 12h
  4. WPT 4Thu 19 Nov, 18:58 UTC21d 12h
  5. WPT 5Thu 26 Nov, 18:58 UTC28d 12h
  6. WPT 6Thu 3 Dec, 19:00 UTC35d 12hFW
  7. WPT 7Thu 10 Dec, 18:58 UTC42d 12h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05001k1.5k2k+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 895, 6 hours in, with 326 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:58 UTC6d ago 895+326 queue – running 218
Thu 15 Oct, 18:59 UTC13d ago 643+1 queue halved by day 2 7 days 112
Thu 8 Oct, 19:04 UTC20d ago 1,033+183 queue halved by day 2 7 days 252
Thu 1 Oct, 18:00 UTC FW27d ago – – 7 days 50

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Rusty Moose |US Main| when wipe day comes?

At their busiest, its recent wipes drew 857 players on average. 6 hours after the wipe the crowd peaked on the latest wipe, with 326 more in the queue. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 2 it fell below half.

How often does Rusty Moose |US Main| wipe, and when?

The wipe rhythm of Rusty Moose |US Main| is every Thursday at 18:58 UTC. Thursday 29 October at 18:58 UTC is when its next wipe is due. 6 days 11 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Tags

Which tags does Rusty Moose |US Main| carry, and what do they mean?

Check: tags. The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp250 (Max players): Slots: 250; ts12 (Group limit): Team cap: 12; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^q (Premium): Entry needs Rust's premium status; NA (North America): The server browser files it under North America from Rusty Moose |US Main|. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of Rusty Moose |US Main|?

Most likely the same operator runs them: Rusty Moose |US Main| publishes a moose.gg hostname, and so do 28 other servers we track.

Where does Rusty Moose |US Main| appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rusty Moose |US Main|: Tag: official. listed., North America: server readout and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Players now: At least 10; Average players: 200+ on average; Boxes: Official only.

Player count

Where does Rusty Moose |US Main| sit in the rankings?

Top 0.1% of all ranked servers: Rusty Moose |US Main| takes #31 on seven-day player hours and #6 in North America.

How full does Rusty Moose |US Main| get?

25 of 250 slots are filled on Rusty Moose |US Main| right now. Check: players over seven days. Average 251, peak 895. Check: 48-hour peak. 07:00 UTC, 53 players on average.

Operator and location

Where does Rusty Moose |US Main| sit?

Its NA tag places Rusty Moose |US Main| in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 205.178.168.84:28010.

What Rust version is Rusty Moose |US Main| on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rusty Moose |US Main|. Matching protocol is required to join. Let Steam update your game.

How does Rusty Moose |US Main| perform?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Peak entity count: 331,830. Buildings, deployables and all else included. Reading: 9,266 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is Rusty Moose |US Main|, and is it online now?

Reading: online. Rusty Moose |US Main| answers right now. Check: restart. The uptime it reports puts the last restart about 15 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is Rusty Moose |US Main| configured, and what rules are in force?

No gather rate appears in the name: Rusty Moose |US Main|. Check: group limit. Up to 12 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. It appears under Official in the game's own server list. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Entry needs Rust's premium status. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rusty Moose |US Main|?

Size 4,500 and seed 1337: the game generates the procedural map on Rusty Moose |US Main| from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Moose Maps.

How to join

How can you get onto Rusty Moose |US Main|?

Press F1 in Rust and enter client.connect 205.178.168.84:28010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Entry needs Rust's premium status. You can find its website at https://moose.gg.

PLACARDS

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,^q,ts12

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is plain Rust survival.
mp250
Max players Slots: 250.
ts12
Group limit Team cap: 12.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^q
Premium Entry needs Rust's premium status.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.