RUST METRICSFlight deck · live data
Data live Servers11,701 Players40,419 Populated3,002 Fresh wipes 3 h95 Scan5 min
‹ All servers104.143.2.170:28035
Online Full Queue Fresh wipe Wipe due No query

⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)

Online NA 104.143.2.170:28035 checked 7m ago

2x trio weekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 62 125 188 250 PAX 0 /250

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 76,077 ×1000

Entities

48 h range 73,362–76,604 · memory 3,463 MB
1239 ET SINCE RESTART 2D 06H

Uptime

2 days 6 hours since its last restart, at the last reading
7-day average1peak 5
Rank#3,457top 16% · #570 in NA
Last wipe2d agoweekly schedule
Next wipe16hThu 29 Oct, 18:02 UTC
Memory3,463MB48 h peak 3 players
REC 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 31% in NA, and #252 of the trio servers (top 40%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:02 UTC, in 16h. Every Monday and Thursday at 18:02 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held60%else halves by day 2

Coming wipes

  1. WPT 1Thu 29 Oct, 18:02 UTC16h
  2. WPT 2Mon 2 Nov, 18:02 UTC4d 16h
  3. WPT 3Thu 5 Nov, 19:00 UTC7d 17hFW
  4. WPT 4Mon 9 Nov, 18:02 UTC11d 16h
  5. WPT 5Thu 12 Nov, 18:02 UTC14d 16h
  6. WPT 6Mon 16 Nov, 18:02 UTC18d 16h
  7. WPT 7Thu 19 Nov, 18:02 UTC21d 16h
  8. WPT 8Mon 23 Nov, 18:02 UTC25d 16h

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:02 UTC2d ago 3 – running 0
Thu 22 Oct, 18:02 UTC6d ago 4 held half 4 days 1
Mon 19 Oct, 18:02 UTC9d ago 3 halved by day 2 3 days 0
Thu 15 Oct, 18:02 UTC13d ago 3 held half 4 days 2
Mon 12 Oct, 18:02 UTC16d ago 2 held half 3 days 0
Thu 8 Oct, 18:02 UTC20d ago 3 halved by day 2 4 days 0
Mon 5 Oct, 18:02 UTC23d ago 0 – 3 days 0
Thu 1 Oct, 17:54 UTC FW27d ago 2 halved by day 3 4 days 0
Mon 28 Sep, 18:02 UTC30d ago 1 held half 3 days 0
Thu 24 Sep, 18:02 UTC34d ago 1 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)?

The busiest point of its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 12 hours. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. It fell below half by day 2 when it didn't.

When does ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) wipe?

Wipes on ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) come every Monday and Thursday at 18:02 UTC. On Thursday 29 October at 18:02 UTC its next wipe is due. The world it runs now was made 2 days 7 hours ago. Its tags carry a weekly wipe schedule.

Tags

How should you read the tags on ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)?

These are the tags ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp250 (Max players): The server holds 250 slots; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)?

The icefuse.net hostname on ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) also appears on 29 other servers we track, which points to one operator.

Where does ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) appear in Rust Metrics lists and filters?

On Rust Metrics, ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live, Trio servers, group limit 3 and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

Player count

Where does ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) sit in the rankings?

Ranked by seven-day player hours, ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) sits at #3,457 and #570 in North America, inside the top 16%. Check: group rank. #252 among trio servers.

What is the population on ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)?

Current headcount on ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED): 0 players, 250 slots available. Seven-day check: 1 players on average. Peak reading: 5. Average at the busiest hour was 3 players, at 07:00 UTC over the last 48 hours.

Operator and location

Which location does ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) run from?

Reading: location. The NA tag puts ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 104.143.2.170:28035.

What Rust version is ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) on?

Rust network protocol 2635 and build 168909 on Linux is the build ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) within range?

Check: fps. Average 30 server fps over the last 48 hours, low of 30. Within range. Reading: 76,604 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,560 MB. What players call lag comes from low fps and an entity count on the rise.

Is ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) up, and how often does it stay up?

Check: connection. ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) is online at this moment. Reading: uptime. About 2 days 6 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) configured, and what rules are in force?

The name carries the rate: 2x gather on ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED). Groups stop at 3 players. The label given is trio. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

What map is ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) on?

Size 3,500 and seed 1337: the game generates the procedural map on ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Wiped 2 days ago.

How to join

How can you get onto ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)?

To join: start Rust, press F1 and type client.connect 104.143.2.170:28035. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://icefuse.com/.

PLACARDS

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts3

Game

gmrust
Game mode The game mode is plain Rust survival.
mp250
Max players The server holds 250 slots.
ts3
Group limit Teams are capped at 3.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.