RUST METRICSFlight deck · live data
Data live Servers11,718 Players61,678 Populated3,282 Fresh wipes 3 h174 Scan5 min
‹ All servers104.129.132.27:28120
Online Full Queue Fresh wipe Wipe due No query

A Rust Staging Server

Online EU 104.129.132.27:28120 checked 12m ago

monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 10
Rank#5,752top 26% · #1843 in EU
Last wipe23h agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Memory–48 h peak 10 players
REC 1

Players

AveragePeakWipe
02.557.51001:0010:0020:0004:0013:0022:00Wiped Thu 29 Oct, 01:07 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap4.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 18hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 18hFW

The first 48 hours of its last wipes

Wed 21 OctSat 17 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 21 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:07 UTC23h ago – – running 0
Wed 21 Oct, 18:30 UTC8d ago 13 – – 0
Sat 17 Oct, 07:38 UTC12d ago 0 – 4.5 days 0
Sat 17 Oct, 00:28 UTC12d ago 0 – 0.3 days 0
Wed 14 Oct, 23:21 UTC15d ago 3 halved by day 1 2 days 0
Mon 5 Oct, 20:08 UTC24d ago 0 – 9.1 days 0
Wed 30 Sep, 19:57 UTC29d ago 14 halved by day 1 5 days 0
Wed 23 Sep, 19:57 UTC36d ago 6 halved by day 1 7 days 0
Wed 23 Sep, 10:22 UTC36d ago 6 – 0.4 days 0
Tue 22 Sep, 21:25 UTC37d ago 6 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on A Rust Staging Server when wipe day comes?

An average of 4 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 21 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

How often does A Rust Staging Server wipe, and when?

The only wipe for A Rust Staging Server is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 23 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

Which tags does A Rust Staging Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe from A Rust Staging Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does A Rust Staging Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring A Rust Staging Server: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player count

Where does A Rust Staging Server sit in the rankings?

Player hours over the last seven days put A Rust Staging Server at #5,752, #1,843 in Europe, in the top 26% of all ranked servers.

How full does A Rust Staging Server get?

0 of 50 slots are filled on A Rust Staging Server right now. Seven-day check: 0 players on average. Peak reading: 10. Average at the busiest hour was 5 players, at 01:00 UTC over the last 48 hours.

Operator and location

Where does A Rust Staging Server sit?

A Rust Staging Server gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 104.129.132.27:28120.

What Rust version is A Rust Staging Server on?

Reading: A Rust Staging Server, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on A Rust Staging Server, and is it online?

Reading: online. A Rust Staging Server answers right now. Reading: 85% uptime over the last 7 full days. It was up 143 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does A Rust Staging Server enforce, and what are its settings?

Reading the name gives no gather rate for A Rust Staging Server. Group size, maximum: 16 players. The mode is pve. Note the following: no combat against other players. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC off, Valve's system.

How to join

How do you connect to A Rust Staging Server?

Press F1 in Rust and enter client.connect 104.129.132.27:28120. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,EU,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts16
Group limit Teams are capped at 16.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.