davcra.com 4k map - testing.
Online NA 104.10.76.61:28015 checked 10m ago
Server instruments
last reading Wed 07:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 85,048–93,439 · memory 2,013 MBUptime
1 h 33 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Monday 2 November, 21:19 UTC, in 5d 12h. Every 7 days 23 hours · medium confidence
Coming wipes
- WPT 1Mon 2 Nov, 21:19 UTC5d 12h
- WPT 2Thu 5 Nov, 19:00 UTC8d 10hFW
- WPT 3Tue 10 Nov, 20:34 UTC13d 12h
- WPT 4Wed 18 Nov, 19:49 UTC21d 11h
- WPT 5Thu 26 Nov, 19:04 UTC29d 10h
- WPT 6Thu 3 Dec, 19:00 UTC36d 10hFW
- WPT 7Fri 4 Dec, 18:19 UTC37d 9h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 22:04 UTC2d ago | 1 | – | running | 0 |
| Sun 18 Oct, 23:19 UTC9d ago | 1 | halved by day 1 | 6.9 days | 0 |
| Sun 11 Oct, 00:04 UTC17d ago | 1 | halved by day 1 | 8 days | 0 |
| Fri 2 Oct, 14:08 UTC25d ago | 1 | held half | 8.4 days | 0 |
| Thu 1 Oct, 22:28 UTC FW26d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 18:57 UTC27d ago | 1 | – | 1.1 days | 0 |
| Sun 27 Sep, 15:19 UTC30d ago | 1 | held half | 3.2 days | 0 |
| Sat 26 Sep, 03:26 UTC32d ago | 1 | – | 1.5 days | 0 |
| Thu 17 Sep, 14:42 UTC40d ago | 1 | halved by day 4 | 8.5 days | 0 |
| Mon 14 Sep, 00:54 UTC44d ago | 1 | halved by day 2 | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 10/175
- 4/90
- 1/1000
- 1/50
- 0/15
- 2/50
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on davcra.com 4k map - testing.?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 33% of recent wipes. It fell below half by day 1 when it didn't.
How often does davcra.com 4k map - testing. wipe, and when?
The recent wipe interval on davcra.com 4k map - testing. is about 5 days. Monday 2 November at 21:19 UTC is when its next wipe is due. The world in play was created 2 days 10 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does davcra.com 4k map - testing. carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America from davcra.com 4k map - testing.. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show davcra.com 4k map - testing.?
On Rust Metrics, davcra.com 4k map - testing. sits in these lists: Rust tutorial servers, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Occupancy
Where does davcra.com 4k map - testing. sit in the rankings?
Top 43% of all ranked servers: davcra.com 4k map - testing. takes #9,623 on seven-day player hours and #1,257 in North America.
What player count does davcra.com 4k map - testing. carry?
Current headcount on davcra.com 4k map - testing.: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 04:00 UTC over the last 48 hours.
Operator and location
What location is davcra.com 4k map - testing. hosted in?
Its NA tag places davcra.com 4k map - testing. in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 104.10.76.61:28015.
What Rust version is davcra.com 4k map - testing. on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by davcra.com 4k map - testing.. Matching protocol is required to join. Let Steam update your game.
How does davcra.com 4k map - testing. perform?
Check: fps. Average 61 server fps over the last 48 hours, low of 60. Within range. Peak entity count: 93,439. Buildings, deployables and all else included. Memory peak: 2,784 MB. Expect lag when fps falls and entities climb.
Is davcra.com 4k map - testing. up, and how often does it stay up?
Check: connection. davcra.com 4k map - testing. is online at this moment. By its reported uptime, the last restart was roughly 1 hours ago. Reading: 64% uptime over the last 7 full days. It was up 108 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is davcra.com 4k map - testing. configured, and what rules are in force?
No gather rate appears in the name: davcra.com 4k map - testing.. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
What map is davcra.com 4k map - testing. on?
Size 4,000 and seed 2026680033: the game generates the procedural map on davcra.com 4k map - testing. from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto davcra.com 4k map - testing.?
Check: join. Open Rust, press F1, then enter client.connect 104.10.76.61:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.