RUST METRICSFlight deck · live data
Data live Servers11,719 Players48,039 Populated3,199 Fresh wipes 3 h104 Scan5 min
‹ All servers103.91.211.33:39088
Online Full Queue Fresh wipe Wipe due No query

#8[坚果白名单]原倍仿官/双人/月清

Online EA 103.91.211.33:39088 checked 10m ago

duo monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Wed 22:00 UTC
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 39 SERVER FPS

Server fps

48 h low 39 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 105,370 ×1000

Entities

48 h range 105,032–107,942 · memory 3,411 MB
1239 ET SINCE RESTART 22:56

Uptime

22 h 56 min since its last restart, at the last reading
7-day average0peak 2
Rank#4,386top 20% · #357 in EA
Last wipe26d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Memory3,411MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5201:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 64% in EA, and #238 of the duo servers (top 57%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 18hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 18hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:57 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on #8[坚果白名单]原倍仿官/双人/月清 when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 2 hours.

How often does #8[坚果白名单]原倍仿官/双人/月清 wipe, and when?

With the force wipe, once a month, #8[坚果白名单]原倍仿官/双人/月清 wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 26 days 22 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on #8[坚果白名单]原倍仿官/双人/月清?

These are the tags #8[坚果白名单]原倍仿官/双人/月清 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts2 (Group limit): You may team up with at most 2; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EA (East Asia): Its browser listing: East Asia. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates #8[坚果白名单]原倍仿官/双人/月清?

Most likely the same operator runs them: #8[坚果白名单]原倍仿官/双人/月清 publishes a rustzh.cn hostname, and so do 12 other servers we track.

Which lists and filters on Rust Metrics show #8[坚果白名单]原倍仿官/双人/月清?

These Rust Metrics lists carry #8[坚果白名单]原倍仿官/双人/月清: Duo Rust servers and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

Population

Where does #8[坚果白名单]原倍仿官/双人/月清 sit in the rankings?

Top 20% of all ranked servers: #8[坚果白名单]原倍仿官/双人/月清 takes #4,386 on seven-day player hours and #357 in Asia. Check: group rank. #238 among duo servers.

How full does #8[坚果白名单]原倍仿官/双人/月清 get?

0 of 500 slots are filled on #8[坚果白名单]原倍仿官/双人/月清 right now. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 09:00 UTC, 1 players on average.

Server details

Where does #8[坚果白名单]原倍仿官/双人/月清 sit?

#8[坚果白名单]原倍仿官/双人/月清 gives Asia as its location, with the EA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 103.91.211.33:39088.

What Rust version is #8[坚果白名单]原倍仿官/双人/月清 on?

Reading: #8[坚果白名单]原倍仿官/双人/月清, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

How does #8[坚果白名单]原倍仿官/双人/月清 perform?

Over the last 48 hours the average was 85 server fps; the floor was 39. Peak entity count: 107,942. Buildings, deployables and all else included. Memory peak: 3,585 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is #8[坚果白名单]原倍仿官/双人/月清, and is it online now?

Check: connection. #8[坚果白名单]原倍仿官/双人/月清 is online at this moment. Reading: uptime. About 22 hours ago it restarted, on its own count. Uptime for the last 7 full days: 144 of 168 hours, or 86%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is #8[坚果白名单]原倍仿官/双人/月清 configured, and what rules are in force?

Reading the name gives no gather rate for #8[坚果白名单]原倍仿官/双人/月清. The group cap is 2 players, read as duo. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

Which map is live on #8[坚果白名单]原倍仿官/双人/月清?

From seed 615106916, the game generates the procedural map on #8[坚果白名单]原倍仿官/双人/月清. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join #8[坚果白名单]原倍仿官/双人/月清?

Press F1 in Rust and enter client.connect 103.91.211.33:39088. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://www.rustzh.cn is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players 500 slots in total.
ts2
Group limit You may team up with at most 2.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EA
East Asia Its browser listing: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.