RUST METRICSFlight deck · live data
Data live Servers11,801 Players78,222 Populated3,772 Fresh wipes 3 h109 Scan5 min
‹ All servers103.91.211.33:36088
Online Full Queue Fresh wipe Wipe due No query

#4[坚果]2X 仿官/萌新/养老/月清

Online EA 103.91.211.33:36088 checked 11m ago

2x monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 87 SERVER FPS

Server fps

48 h low 27 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 107,420 ×1000

Entities

48 h range 105,332–109,052 · memory 3,578 MB
1239 ET SINCE RESTART 16:58

Uptime

16 h 58 min since its last restart, at the last reading
7-day average1peak 4
Rank#3,749top 17% · #335 in EA
Last wipe26d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Memory3,578MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers, top 60% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 22hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:03 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on #4[坚果]2X 仿官/萌新/养老/月清?

The busiest point of its recent wipes drew 1 players on average. 9 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does #4[坚果]2X 仿官/萌新/养老/月清 follow?

With the force wipe, once a month, #4[坚果]2X 仿官/萌新/养老/月清 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 18 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on #4[坚果]2X 仿官/萌新/养老/月清?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EA (East Asia): Its browser listing: East Asia from #4[坚果]2X 仿官/萌新/养老/月清. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of #4[坚果]2X 仿官/萌新/养老/月清?

Most likely the same operator runs them: #4[坚果]2X 仿官/萌新/养老/月清 publishes a rustzh.cn hostname, and so do 12 other servers we track.

Which lists and filters on Rust Metrics show #4[坚果]2X 仿官/萌新/养老/月清?

On Rust Metrics, #4[坚果]2X 仿官/萌新/养老/月清 sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Population

What position does #4[坚果]2X 仿官/萌新/养老/月清 hold among Rust servers?

Player hours over the last seven days put #4[坚果]2X 仿官/萌新/养老/月清 at #3,749, #335 in Asia, in the top 17% of all ranked servers.

What is the population on #4[坚果]2X 仿官/萌新/养老/月清?

Current headcount on #4[坚果]2X 仿官/萌新/养老/月清: 0 players, 500 slots available. Seven-day check: 1 players on average. Peak reading: 4. The last 48 hours peaked at 04:00 UTC, averaging 0 players at that hour.

Server details

Where does #4[坚果]2X 仿官/萌新/养老/月清 sit?

#4[坚果]2X 仿官/萌新/养老/月清 gives Asia as its location, with the EA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 103.91.211.33:36088.

What Rust version is #4[坚果]2X 仿官/萌新/养老/月清 on?

Reading: #4[坚果]2X 仿官/萌新/养老/月清, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

How does #4[坚果]2X 仿官/萌新/养老/月清 perform?

Check: fps. Average 80 server fps over the last 48 hours, low of 27. Within range. Reading: 109,052 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,875 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is #4[坚果]2X 仿官/萌新/养老/月清 up, and how often does it stay up?

Check: connection. #4[坚果]2X 仿官/萌新/养老/月清 is online at this moment. Reading: uptime. About 16 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on #4[坚果]2X 仿官/萌新/养老/月清?

The name carries the rate: 2x gather on #4[坚果]2X 仿官/萌新/养老/月清. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

What map is #4[坚果]2X 仿官/萌新/养老/月清 on?

Size 4,250 and seed 142335584: the game generates the procedural map on #4[坚果]2X 仿官/萌新/养老/月清 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto #4[坚果]2X 仿官/萌新/养老/月清?

To join: start Rust, press F1 and type client.connect 103.91.211.33:36088. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://www.rustzh.cn.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EA
East Asia Its browser listing: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.