RUST METRICSFlight deck · live data
Data live Servers11,644 Players41,758 Populated2,886 Fresh wipes 3 h107 Scan5 min
‹ All servers202.189.13.70:22222
Online Full Queue Fresh wipe Wipe due No query

子宇宙|10.28号|双人|独狼

Online EA 202.189.13.70:22222 checked 8m ago

duo weekly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Fri 02:00 UTC
0 50 100 150 200 PAX 2 /200

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 56 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 89,290 ×1000

Entities

48 h range 89,290–97,102 · memory 3,928 MB
1239 ET SINCE RESTART 2D 16H

Uptime

2 days 16 hours since its last restart, at the last reading
7-day average14peak 136
Rank#784top 4% · #60 in EA
Last wipe2d agoweekly schedule
Next wipe4d 5hTue 3 Nov, 09:50 UTC
Memory3,928MB48 h peak 63 players
REC 1

Players

AveragePeak
02040608005:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 4% of all ranked servers, top 11% in EA, and #64 of the duo servers (top 15%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 09:50 UTC, in 4d 5h. Its weekly schedule tag · low confidence

usual gap4 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak139players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Tue 3 Nov, 09:50 UTC4d 5h
  2. WPT 2Thu 5 Nov, 19:00 UTC6d 14hFW
  3. WPT 3Tue 10 Nov, 09:50 UTC11d 5h
  4. WPT 4Tue 17 Nov, 09:50 UTC18d 5h
  5. WPT 5Tue 24 Nov, 09:50 UTC25d 5h
  6. WPT 6Tue 1 Dec, 09:50 UTC32d 5h
  7. WPT 7Thu 3 Dec, 19:00 UTC34d 14hFW
  8. WPT 8Tue 8 Dec, 09:50 UTC39d 5h

The first 48 hours of its last wipes

Tue 27 OctThu 22 OctSun 18 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 136, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 09:50 UTC2d ago 136 – running 2
Thu 22 Oct, 09:49 UTC7d ago 151 halved by day 1 5 days 2
Sun 18 Oct, 09:50 UTC11d ago 129 halved by day 1 4 days 5
Wed 14 Oct, 09:46 UTC15d ago 152 halved by day 1 4 days 2
Sat 10 Oct, 09:48 UTC19d ago 149 halved by day 1 4 days 5
Tue 6 Oct, 09:47 UTC23d ago 154 halved by day 1 4 days 7
Sat 3 Oct, 09:47 UTC26d ago 134 halved by day 1 3 days 0
Tue 29 Sep, 05:48 UTC30d ago 156 halved by day 2 4.2 days 6
Fri 25 Sep, 09:57 UTC34d ago 121 halved by day 2 3.8 days 11
Tue 22 Sep, 05:48 UTC37d ago 137 halved by day 2 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on 子宇宙|10.28号|双人|独狼?

An average of 139 players came at the busiest on its recent wipes. 2 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't.

What wipe timing does 子宇宙|10.28号|双人|独狼 follow?

Its tag guides the prediction: too few of 子宇宙|10.28号|双人|独狼's wipes are on record to confirm its schedule. On Tuesday 3 November at 09:50 UTC its next wipe is due. The world in play was created 2 days 18 hours ago. A weekly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on 子宇宙|10.28号|双人|独狼?

Tags published by 子宇宙|10.28号|双人|独狼, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): 200 slots in total; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; EA (East Asia): Its browser listing: East Asia. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which operator is behind 子宇宙|10.28号|双人|独狼?

The rustip.cn hostname on 子宇宙|10.28号|双人|独狼 also appears on 6 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show 子宇宙|10.28号|双人|独狼?

Rust Metrics lists featuring 子宇宙|10.28号|双人|独狼: Duo Rust servers, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Average players: 10+ on average.

Occupancy

Where does 子宇宙|10.28号|双人|独狼 sit in the rankings?

Top 4% of all ranked servers: 子宇宙|10.28号|双人|独狼 takes #784 on seven-day player hours and #60 in Asia. The duo group places it at #64.

What player count does 子宇宙|10.28号|双人|独狼 carry?

Current headcount on 子宇宙|10.28号|双人|独狼: 2 players, 200 slots available. Seven-day check: 14 players on average. Peak reading: 136. Average at the busiest hour was 56 players, at 05:00 UTC over the last 48 hours.

Server details

Which location does 子宇宙|10.28号|双人|独狼 run from?

子宇宙|10.28号|双人|独狼 gives Asia as its location, with the EA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 202.189.13.70:22222.

What Rust version is 子宇宙|10.28号|双人|独狼 on?

Rust network protocol 2635 and build 168909 on Windows is the build 子宇宙|10.28号|双人|独狼 runs. Matching protocol is required to join. Let Steam update your game.

How does 子宇宙|10.28号|双人|独狼 perform?

Reading: 60 server fps on average across the last 48 hours. It never dropped below 56. Peak entity count: 97,102. Buildings, deployables and all else included. Memory peak: 4,558 MB. What players call lag comes from low fps and an entity count on the rise.

Is 子宇宙|10.28号|双人|独狼 up, and how often does it stay up?

Reading: online. 子宇宙|10.28号|双人|独狼 answers right now. Check: restart. The uptime it reports puts the last restart about 2 days 16 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on 子宇宙|10.28号|双人|独狼?

Check: gather rate. The name 子宇宙|10.28号|双人|独狼 does not state one. Check: group limit. 2 players, under the name duo. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Oxide plugins are running. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on 子宇宙|10.28号|双人|独狼?

From seed 1337, the game generates the procedural map on 子宇宙|10.28号|双人|独狼. Its size is 3,700. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Connection

What do you do to join 子宇宙|10.28号|双人|独狼?

To join: start Rust, press F1 and type client.connect 202.189.13.70:22222. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts2,^o

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players 200 slots in total.
ts2
Group limit Teams are capped at 2.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly It wipes each week.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Region

EA
East Asia Its browser listing: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.