RUST METRICSFlight deck · live data
Data live Servers11,869 Players90,153 Populated3,832 Fresh wipes 3 h374 Scan5 min
‹ All servers103.212.227.61:28024
Online Full Queue Fresh wipe Wipe due No query

[AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event

Online OC 103.212.227.61:28024 checked 10m ago

2.5x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 57 SERVER FPS

Server fps

48 h low 55 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 70,206 ×1000

Entities

48 h range 70,206–97,185 · memory 1,893 MB
1239 ET SINCE RESTART 00:02

Uptime

0 h 2 min since its last restart, at the last reading
7-day average1peak 8
Rank#3,413top 15% · #89 in OC
Last wipe13d agobiweekly schedule
Next wipe13hFri 30 Oct, 04:59 UTC
Memory1,893MB48 h peak 3 players
REC 1

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 42% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 04:59 UTC, in 13h. Its biweekly schedule tag · low confidence

usual gap14.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  1. WPT 1Fri 30 Oct, 04:59 UTC13h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 3hFW
  3. WPT 3Fri 13 Nov, 04:59 UTC14d 13h
  4. WPT 4Fri 27 Nov, 04:59 UTC28d 13h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 3hFW
  6. WPT 6Fri 11 Dec, 04:59 UTC42d 13h

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 04:59 UTC13d ago 8 – running 1
Thu 1 Oct, 18:20 UTC FW27d ago 12 halved by day 10 14.4 days 0
Fri 18 Sep, 02:03 UTC41d ago 6 held half 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event?

An average of 9 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 26 hours. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. When it didn't hold, by day 10 it fell below half.

What wipe timing does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event follow?

The prediction follows its tag, because too few of [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event's wipes are on record to confirm its schedule. Due on Friday 30 October at 04:59 UTC is its next wipe. The world it runs now was made 13 days 10 hours ago. A wipe schedule of every two weeks is published in its tags.

Tag meanings

How should you read the tags on [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event?

These are the tags [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^r (Roleplay): A server built for roleplay; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; modded (Modded): Modded: plugins or settings depart from the stock game; OC (Oceania): The server browser files it under Oceania. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who operates [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event?

Most likely the same operator runs both: [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event publishes a apocalyptiarust.com hostname, and 1 other server we track does the same.

Which lists and filters on Rust Metrics show [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event?

On Rust Metrics, [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event sits in these lists: Rust servers in Oceania, Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and Rust servers: zombie readings. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player count

What position does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event hold among Rust servers?

Top 15% of all ranked servers: [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event takes #3,413 on seven-day player hours and #89 in Oceania.

What is the population on [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event?

0 of 100 slots are filled on [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event right now. Check: players over seven days. Average 1, peak 8. The last 48 hours peaked at 08:00 UTC, averaging 2 players at that hour.

Server

Which location does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event run from?

Reading: location. The OC tag puts [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event in Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 103.212.227.61:28024.

What Rust version is [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event on?

Reading: [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event?

Reading: 59 server fps on average across the last 48 hours. It never dropped below 55. Check: entities. The peak was 97,185, counting buildings, deployables and the rest of the world. Memory peak: 3,316 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event, and is it online?

Check: connection. [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event is online at this moment. Reading: uptime. About 2 minutes ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event enforce, and what are its settings?

The name carries the rate: 2.5x gather on [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event. No limit is set beyond the default. Groups take up to 8 players. The mode is roleplay. Note the following: roleplay rules, jobs and towns. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event on?

From seed 1337, the game generates the procedural map on [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event. Its size is 4,096. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Procgen.

Connection

How do you connect to [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event?

Press F1 in Rust and enter client.connect 103.212.227.61:28024. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/apocalyptia.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^r,OC,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^r
Roleplay A server built for roleplay.
^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.
modded
Modded Modded: plugins or settings depart from the stock game.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.