RUST METRICSFlight deck · live data
Data live Servers11,795 Players69,100 Populated3,591 Fresh wipes 3 h187 Scan5 min
‹ All servers103.1.213.251:28285
Online Full Queue Fresh wipe Wipe due No query

Chilly-Rust PvE 5x - No Kill or Raid

Online OC 103.1.213.251:28285 checked 10m ago

5x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 12 25 38 50 PAX 7 /50

Players now

14% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 59 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 99,015 ×1000

Entities

48 h range 85,145–101,061 · memory 2,703 MB
1239 ET SINCE RESTART 19:57

Uptime

19 h 57 min since its last restart, at the last reading
7-day average2peak 9
Rank#2,084top 9% · #60 in OC
Last wipe13d agobiweekly schedule
Next wipe18hFri 30 Oct, 07:27 UTC
Memory2,703MB48 h peak 9 players
REC 1

Players

AveragePeak
02.557.51013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 28% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 07:27 UTC, in 18h. Its biweekly schedule tag · low confidence

usual gap14.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held50%else halves by day 6

Coming wipes

  1. WPT 1Fri 30 Oct, 07:27 UTC18h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 6hFW
  3. WPT 3Fri 13 Nov, 07:27 UTC14d 18h
  4. WPT 4Fri 27 Nov, 07:27 UTC28d 18h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 6hFW
  6. WPT 6Fri 11 Dec, 07:27 UTC42d 18h

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 25 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:27 UTC13d ago 13 – running 0
Thu 1 Oct, 19:46 UTC FW27d ago 13 halved by day 6 14.5 days 2
Thu 17 Sep, 11:05 UTC42d ago 6 held half 14.4 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Chilly-Rust PvE 5x - No Kill or Raid?

At their busiest, its recent wipes drew 11 players on average. 25 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 6 it fell below half when it didn't.

How often does Chilly-Rust PvE 5x - No Kill or Raid wipe, and when?

Its tag guides the prediction: too few of Chilly-Rust PvE 5x - No Kill or Raid's wipes are on record to confirm its schedule. Friday 30 October at 07:27 UTC is when its next wipe is due. The world in play was created 13 days 5 hours ago. A wipe schedule of every two weeks is published in its tags.

Lists and filters

Which tags does Chilly-Rust PvE 5x - No Kill or Raid carry, and what do they mean?

Tags published by Chilly-Rust PvE 5x - No Kill or Raid, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^r (Roleplay): Check: mode. Roleplay; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; OC (Oceania): Its browser listing: Oceania. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Chilly-Rust PvE 5x - No Kill or Raid appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Chilly-Rust PvE 5x - No Kill or Raid: Best 5x Rust servers: live readings, Rust servers in Oceania, Modded Rust servers, checked live, Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Player count

What position does Chilly-Rust PvE 5x - No Kill or Raid hold among Rust servers?

Top 9% of all ranked servers: Chilly-Rust PvE 5x - No Kill or Raid takes #2,084 on seven-day player hours and #60 in Oceania.

How full does Chilly-Rust PvE 5x - No Kill or Raid get?

Current headcount on Chilly-Rust PvE 5x - No Kill or Raid: 7 players, 50 slots available. Seven-day check: 2 players on average. Peak reading: 9. The last 48 hours peaked at 11:00 UTC, averaging 7 players at that hour.

Operator and location

Where does Chilly-Rust PvE 5x - No Kill or Raid sit?

Reading: location. The OC tag puts Chilly-Rust PvE 5x - No Kill or Raid in Oceania. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 103.1.213.251:28285.

What Rust version is Chilly-Rust PvE 5x - No Kill or Raid on?

Rust network protocol 2635 and build 168909 on Windows is the build Chilly-Rust PvE 5x - No Kill or Raid runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Chilly-Rust PvE 5x - No Kill or Raid within range?

Check: fps. Average 35 server fps over the last 48 hours, low of 30. Within range. Check: entities. The peak was 101,061, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,903 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Chilly-Rust PvE 5x - No Kill or Raid, and is it online now?

Check: connection. Chilly-Rust PvE 5x - No Kill or Raid is online at this moment. By its reported uptime, the last restart was roughly 19 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Chilly-Rust PvE 5x - No Kill or Raid enforce, and what are its settings?

Gather rate check: 5x. That comes from the name Chilly-Rust PvE 5x - No Kill or Raid. No limit is set beyond the default. Groups take up to 8 players. The mode is roleplay. Note the following: roleplay rules with towns and jobs. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Chilly-Rust PvE 5x - No Kill or Raid?

From seed 1, the game generates the procedural map on Chilly-Rust PvE 5x - No Kill or Raid. Its size is 3,700. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Procedural.

Connection

What do you do to join Chilly-Rust PvE 5x - No Kill or Raid?

Check: join. Open Rust, press F1, then enter client.connect 103.1.213.251:28285. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^r,OC,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^r
Roleplay Check: mode. Roleplay.
^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

OC
Oceania Its browser listing: Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.