Eternal AU 2x - Pre-Server
Offline OC 103.193.81.106:28030 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 10hFW
- WPT 2Thu 19 Nov, 06:56 UTC19d 22h
- WPT 3Thu 3 Dec, 19:00 UTC34d 10hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 06:56 UTC22d ago | 4 | – | running | 0 |
| Mon 5 Oct, 09:12 UTC24d ago | 1 | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/50
- 538/540
- 5/75
- 22/150
- 154/175
- 247/300
Quick answers
from the figures on this pageReset cycle
What happens on Eternal AU 2x - Pre-Server when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. 4 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
How often does Eternal AU 2x - Pre-Server wipe, and when?
The prediction follows its tag, because too few of Eternal AU 2x - Pre-Server's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 22 days 1 hours ago. The tags carry an every-two-weeks wipe schedule.
Tag meanings
How should you read the tags on Eternal AU 2x - Pre-Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts12 (Group limit): You may team up with at most 12; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167058 (Build): Game build reading: 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; OC (Oceania): The server browser files it under Oceania; oxidation (Custom tag): This tag is non-standard, added by the owner or a plugin from Eternal AU 2x - Pre-Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Eternal AU 2x - Pre-Server?
These Rust Metrics lists carry Eternal AU 2x - Pre-Server: 2x Rust servers, checked live, Rust servers in Oceania and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Population
Where does Eternal AU 2x - Pre-Server sit in the rankings?
Top 72% of all ranked servers: Eternal AU 2x - Pre-Server takes #15,842 on seven-day player hours and #194 in Oceania.
What player count does Eternal AU 2x - Pre-Server carry?
Status for Eternal AU 2x - Pre-Server: offline. Last seen 20 days 10 hours ago.
Server
What location is Eternal AU 2x - Pre-Server hosted in?
Eternal AU 2x - Pre-Server gives Oceania as its location, with the OC tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 103.193.81.106:28030.
What Rust version is Eternal AU 2x - Pre-Server on?
Reading: Eternal AU 2x - Pre-Server, Rust network protocol 2634 and build 167058, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is Eternal AU 2x - Pre-Server up, and how often does it stay up?
Check: connection. Eternal AU 2x - Pre-Server is offline at this moment. Last contact was 20 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 5 October 2026.
Settings and map
How is Eternal AU 2x - Pre-Server configured, and what rules are in force?
Gather rate check: 2x. That comes from the name Eternal AU 2x - Pre-Server. Group size, maximum: 12 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Connection
How do you connect to Eternal AU 2x - Pre-Server?
Check: join. Open Rust, press F1, then enter client.connect 103.193.81.106:28030. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.