RUST METRICSFlight deck · live data
Data live Servers11,627 Players51,852 Populated3,122 Fresh wipes 3 h116 Scan5 min
‹ All servers103.193.81.106:28030
Offline Full Queue Fresh wipe Wipe due No query

Eternal AU 2x - Pre-Server

Offline OC 103.193.81.106:28030 checked 20d ago

2x biweekly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,842top 72% · #194 in OC
Last wipe22d agobiweekly schedule
Next wipe6d 10hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence

usual gap2.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 10hFW
  2. WPT 2Thu 19 Nov, 06:56 UTC19d 22h
  3. WPT 3Thu 3 Dec, 19:00 UTC34d 10hFW

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:56 UTC22d ago 4 – running 0
Mon 5 Oct, 09:12 UTC24d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Eternal AU 2x - Pre-Server when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. 4 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does Eternal AU 2x - Pre-Server wipe, and when?

The prediction follows its tag, because too few of Eternal AU 2x - Pre-Server's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 22 days 1 hours ago. The tags carry an every-two-weeks wipe schedule.

Tag meanings

How should you read the tags on Eternal AU 2x - Pre-Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts12 (Group limit): You may team up with at most 12; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167058 (Build): Game build reading: 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; OC (Oceania): The server browser files it under Oceania; oxidation (Custom tag): This tag is non-standard, added by the owner or a plugin from Eternal AU 2x - Pre-Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Eternal AU 2x - Pre-Server?

These Rust Metrics lists carry Eternal AU 2x - Pre-Server: 2x Rust servers, checked live, Rust servers in Oceania and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Population

Where does Eternal AU 2x - Pre-Server sit in the rankings?

Top 72% of all ranked servers: Eternal AU 2x - Pre-Server takes #15,842 on seven-day player hours and #194 in Oceania.

What player count does Eternal AU 2x - Pre-Server carry?

Status for Eternal AU 2x - Pre-Server: offline. Last seen 20 days 10 hours ago.

Server

What location is Eternal AU 2x - Pre-Server hosted in?

Eternal AU 2x - Pre-Server gives Oceania as its location, with the OC tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 103.193.81.106:28030.

What Rust version is Eternal AU 2x - Pre-Server on?

Reading: Eternal AU 2x - Pre-Server, Rust network protocol 2634 and build 167058, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is Eternal AU 2x - Pre-Server up, and how often does it stay up?

Check: connection. Eternal AU 2x - Pre-Server is offline at this moment. Last contact was 20 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 5 October 2026.

Settings and map

How is Eternal AU 2x - Pre-Server configured, and what rules are in force?

Gather rate check: 2x. That comes from the name Eternal AU 2x - Pre-Server. Group size, maximum: 12 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Connection

How do you connect to Eternal AU 2x - Pre-Server?

Check: join. Open Rust, press F1, then enter client.connect 103.193.81.106:28030. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts12
Group limit You may team up with at most 12.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167058
Build Game build reading: 167058.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

OC
Oceania The server browser files it under Oceania.

Other

oxidation
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.