RUST METRICSFlight deck · live data
Data live Servers11,865 Players95,534 Populated3,881 Fresh wipes 3 h381 Scan5 min
‹ All servers103.193.81.106:28015
Online Full Queue Fresh wipe Wipe due No query

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly

Online OC 103.193.81.106:28015 checked 10m ago

2x biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 101,927 ×1000

Entities

48 h range 99,702–105,385 · memory 3,639 MB
1239 ET SINCE RESTART 19:04

Uptime

19 h 4 min since its last restart, at the last reading
7-day average0peak 3
Rank#8,275top 37% · #154 in OC
Last wipe19d agobiweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Memory3,639MBat the last reading
REC 1

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap5.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak217players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
  2. WPT 2Fri 6 Nov, 23:00 UTC8d 6h
  3. WPT 3Fri 20 Nov, 23:00 UTC22d 6h
  4. WPT 4Thu 3 Dec, 19:00 UTC35d 2hFW
  5. WPT 5Fri 4 Dec, 23:00 UTC36d 6h

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctSat 26 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 331, 3 hours in, with 29 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:00 UTC19d ago 331+29 queue – running 61
Thu 1 Oct, 17:50 UTC FW27d ago 3 halved by day 1 8.2 days 0
Sat 26 Sep, 01:59 UTC33d ago 316 halved by day 2 5.7 days 58
Fri 25 Sep, 06:55 UTC34d ago 316 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly when wipe day comes?

The busiest point of its recent wipes drew 217 players on average. With 29 more waiting in the queue, the crowd peaked 3 hours after the wipe on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1.5 when it didn't.

How often does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly wipe, and when?

The prediction follows its tag, because too few of Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 19 days 17 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tags

Which tags does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly carry, and what do they mean?

Tags published by Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts16 (Group limit): You may team up with at most 16; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; OC (Oceania): Oceania is the browser category it sits in; oxidation (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Check: operator. The eternalrust.com hostname comes from Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly alone; no other server we track uses it.

Where does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly: 2x Rust servers, checked live, Rust servers in Oceania and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Population

What position does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly hold among Rust servers?

Top 37% of all ranked servers: Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly takes #8,275 on seven-day player hours and #154 in Oceania.

What is the population on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

0 of 50 slots are filled on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly right now. Check: players over seven days. Average 0, peak 3.

Operator and location

Where does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly sit?

Its OC tag places Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly in Oceania. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 103.193.81.106:28015.

What Rust version is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly on?

Rust network protocol 2635 and build 168909 on Linux is the build Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs. Check: protocol. To join, your game must match; Steam handles the update.

How does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly perform?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Check: entities. The peak was 105,385, counting buildings, deployables and the rest of the world. Reading: 3,891 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, and is it online?

Reading: online. Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly answers right now. Reading: uptime. About 19 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Gather rate check: 2x. That comes from the name Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly. Check: group limit. Up to 16 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Check: map. Procedural, size 4,250, seed 2263, generated by the game on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name discord.gg/eternalrust.

Connection

How do you connect to Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

To join: start Rust, press F1 and type client.connect 103.193.81.106:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://eternalrust.com/.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts16,^o^z,oxidation

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts16
Group limit You may team up with at most 16.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

OC
Oceania Oceania is the browser category it sits in.

Other

oxidation
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.