RUST METRICSFlight deck · live data
Data live Servers11,849 Players82,249 Populated3,916 Fresh wipes 3 h168 Scan5 min
‹ All servers103.192.80.201:7075
Online Full Queue Fresh wipe Wipe due No query

RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01

Online OC 103.192.80.201:7075 checked 9m ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Tue 19:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 32 SERVER FPS

Server fps

48 h low 32 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 78,998 ×1000

Entities

48 h range 76,666–79,231 · memory 3,518 MB
1239 ET SINCE RESTART 4D 16H

Uptime

4 days 16 hours since its last restart, at the last reading
7-day average0peak 1
Rank#11,185top 50% · #166 in OC
Last wipe26d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Memory3,518MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 50% of all ranked servers, top 80% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 22hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 41 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?

At their busiest, its recent wipes drew 1 players on average. 41 hours after the wipe, the crowd peaked on the latest wipe.

When does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 wipe?

Once a month RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 26 days 2 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?

These are the tags RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; OC (Oceania): Its browser listing: Oceania. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01: Rust servers in Oceania and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 sit in the rankings?

Top 50% of all ranked servers: RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 takes #11,185 on seven-day player hours and #166 in Oceania.

How full does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 get?

0 of 40 slots are filled on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 right now. Seven-day check: 0 players on average. Peak reading: 1.

Server details

Where does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 sit?

Reading: location. The OC tag puts RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 in Oceania. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 103.192.80.201:7075.

What Rust version is RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 on?

Rust network protocol 2635 and build 168909 on Linux is the build RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 runs. To get in, your game needs the same protocol; Steam applies the update.

How does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 perform?

Reading: 32 server fps on average across the last 48 hours. It never dropped below 32. Peak entity count: 79,231. Buildings, deployables and all else included. Check: memory. Peak use was 4,032 MB. Expect lag when fps falls and entities climb.

Is RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 up, and how often does it stay up?

RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 reports online. Status: normal. By its reported uptime, the last restart was roughly 4 days 16 hours ago. Reading: 82% uptime over the last 7 full days. It was up 137 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 enforce, and what are its settings?

Check: gather rate. The name RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?

Size 3,750 and seed 1337: the game generates the procedural map on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: RustWorld AUS1.

Join

How do you connect to RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?

Check: join. Open Rust, press F1, then enter client.connect 103.192.80.201:7075. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. http://www.rustworld.cc/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

OC
Oceania Its browser listing: Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.