RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h95 Scan5 min
‹ All servers103.152.113.57:28015
Offline Full Queue Fresh wipe Wipe due No query

test01

Offline EA 103.152.113.57:28015 checked 26d ago

biweekly wipes
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,807top 60% · #466 in EA
Last wipe26d agobiweekly schedule
Next wipe1d 11hFri 30 Oct, 05:49 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 1d 11h. Biweekly: 14 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does test01 follow?

The estimate for test01's next wipe comes from biweekly: 14 days after its last wipe. On Friday 30 October at 05:49 UTC its next wipe is due. The world it runs now was made 26 days 12 hours ago. The tags carry an every-two-weeks wipe schedule.

Tag meanings

Which tags does test01 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Game build reading: 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; EA (East Asia): The server browser files it under East Asia from test01. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show test01?

On Rust Metrics, test01 sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player count

Where does test01 sit in the rankings?

Top 60% of all ranked servers: test01 takes #13,807 on seven-day player hours and #466 in Asia.

What player count does test01 carry?

test01 is not responding; status offline, last seen 26 days 1 hours ago.

Server details

Which location does test01 run from?

Its EA tag places test01 in Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 103.152.113.57:28015.

What Rust version is test01 on?

Reading: test01, Rust network protocol 2634 and build 166586, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is test01, and is it online now?

Check: connection. test01 is offline at this moment. Last contact was 26 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.

Settings and map

What settings and rules apply on test01?

No gather rate appears in the name: test01. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on test01?

Procedural map on test01, made by the game's generator.

Connection

What do you do to join test01?

Check: join. Open Rust, press F1, then enter client.connect 103.152.113.57:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166586
Build Game build reading: 166586.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.