RUST METRICSFlight deck · live data
Data live Servers11,693 Players37,293 Populated2,927 Fresh wipes 3 h93 Scan5 min
‹ All servers103.15.237.153:28015
Online Full Queue Fresh wipe Wipe due No query

IRONBARK CREEK AU

Online 103.15.237.153:28015 checked 11m ago

quad monthly wipes moddedoxidepvesoftcore
COM 1 · connect

Server instruments

last reading Thu 01:00 UTC
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 193 SERVER FPS

Server fps

48 h low 152 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 67,060 ×1000

Entities

48 h range 55,266–69,221 · memory 3,421 MB
1239 ET SINCE RESTART 07:57

Uptime

7 h 57 min since its last restart, at the last reading
7-day average0peak 3
Rank#5,136top 23%
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Memory3,421MB48 h peak 3 players
REC 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 23% of all ranked servers, and #321 of the quad servers (top 39%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 16hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 16hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:33 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on IRONBARK CREEK AU when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 10 hours.

What wipe timing does IRONBARK CREEK AU follow?

Once a month IRONBARK CREEK AU wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 6 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does IRONBARK CREEK AU carry, and what do they mean?

Tags published by IRONBARK CREEK AU, read by the game's server browser: gmsoftcore (Game mode): An easier set of rules: softcore; mp125 (Max players): 125 slots in total; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show IRONBARK CREEK AU?

On Rust Metrics, IRONBARK CREEK AU sits in these lists: Rust servers in Oceania, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Population

Where does IRONBARK CREEK AU sit in the rankings?

Player hours over seven days put IRONBARK CREEK AU at #5,136, in the top 23% of all ranked servers. Among servers in quad, it stands at #321.

What player count does IRONBARK CREEK AU carry?

0 of 125 slots are filled on IRONBARK CREEK AU right now. Seven-day check: 0 players on average. Peak reading: 3. The last 48 hours peaked at 09:00 UTC, averaging 2 players at that hour.

Server

Where does IRONBARK CREEK AU sit?

Check: location. No region tag comes from IRONBARK CREEK AU, but the name points to Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 103.15.237.153:28015.

What Rust version is IRONBARK CREEK AU on?

Reading: IRONBARK CREEK AU, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does IRONBARK CREEK AU perform?

Over the last 48 hours the average was 206 server fps; the floor was 152. Reading: 69,221 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,197 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on IRONBARK CREEK AU, and is it online?

Check: connection. IRONBARK CREEK AU is online at this moment. Check: restart. The uptime it reports puts the last restart about 7 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 30 September 2026.

Map and rules

How is IRONBARK CREEK AU configured, and what rules are in force?

Check: gather rate. The name IRONBARK CREEK AU does not state one. Check: group limit. 4 players, under the name quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on IRONBARK CREEK AU?

Size 3,500 and seed 50000: the game generates the procedural map on IRONBARK CREEK AU from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto IRONBARK CREEK AU?

To join: start Rust, press F1 and type client.connect 103.15.237.153:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^m,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier set of rules: softcore.
mp125
Max players 125 slots in total.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.