IRONBARK CREEK AU
Online 103.15.237.153:28015 checked 11m ago
Server instruments
last reading Thu 01:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 152 · below 20 is lag, below 10 is badEntities
48 h range 55,266–69,221 · memory 3,421 MBUptime
7 h 57 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, and #321 of the quad servers (top 39%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 16hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 16hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:33 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/50
- 4/50
- 0/100
- 21/140
- 7/200
- 5/200
Quick answers
from the figures on this pageWipe schedule
What happens on IRONBARK CREEK AU when wipe day comes?
At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 10 hours.
What wipe timing does IRONBARK CREEK AU follow?
Once a month IRONBARK CREEK AU wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 6 hours ago. The tags state a wipe schedule of one wipe a month.
Tags
Which tags does IRONBARK CREEK AU carry, and what do they mean?
Tags published by IRONBARK CREEK AU, read by the game's server browser: gmsoftcore (Game mode): An easier set of rules: softcore; mp125 (Max players): 125 slots in total; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show IRONBARK CREEK AU?
On Rust Metrics, IRONBARK CREEK AU sits in these lists: Rust servers in Oceania, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Population
Where does IRONBARK CREEK AU sit in the rankings?
Player hours over seven days put IRONBARK CREEK AU at #5,136, in the top 23% of all ranked servers. Among servers in quad, it stands at #321.
What player count does IRONBARK CREEK AU carry?
0 of 125 slots are filled on IRONBARK CREEK AU right now. Seven-day check: 0 players on average. Peak reading: 3. The last 48 hours peaked at 09:00 UTC, averaging 2 players at that hour.
Server
Where does IRONBARK CREEK AU sit?
Check: location. No region tag comes from IRONBARK CREEK AU, but the name points to Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 103.15.237.153:28015.
What Rust version is IRONBARK CREEK AU on?
Reading: IRONBARK CREEK AU, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does IRONBARK CREEK AU perform?
Over the last 48 hours the average was 206 server fps; the floor was 152. Reading: 69,221 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,197 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on IRONBARK CREEK AU, and is it online?
Check: connection. IRONBARK CREEK AU is online at this moment. Check: restart. The uptime it reports puts the last restart about 7 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 30 September 2026.
Map and rules
How is IRONBARK CREEK AU configured, and what rules are in force?
Check: gather rate. The name IRONBARK CREEK AU does not state one. Check: group limit. 4 players, under the name quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on IRONBARK CREEK AU?
Size 3,500 and seed 50000: the game generates the procedural map on IRONBARK CREEK AU from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto IRONBARK CREEK AU?
To join: start Rust, press F1 and type client.connect 103.15.237.153:28015. Or press Launch Rust here and Steam opens the game and connects you.
