RUST METRICSFlight deck · live data
Data live Servers11,863 Players104,004 Populated3,955 Fresh wipes 3 h547 Scan5 min
‹ All servers102.39.139.137:28015
Offline Full Queue Fresh wipe Wipe due No query

RLSA Monthly Vanilla

Offline 102.39.139.137:28015 checked 7d ago

monthly wipes
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,323top 69%
Last wipe14d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does RLSA Monthly Vanilla wipe?

The estimate for RLSA Monthly Vanilla's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 14 days 2 hours ago. A monthly wipe schedule is published in its tags.

Tags

Which tags does RLSA Monthly Vanilla carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here from RLSA Monthly Vanilla. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RLSA Monthly Vanilla appear in Rust Metrics lists and filters?

On Rust Metrics, RLSA Monthly Vanilla sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does RLSA Monthly Vanilla hold among Rust servers?

Ranking for RLSA Monthly Vanilla: #15,323 on seven-day player hours, top 69% of all ranked servers.

What player count does RLSA Monthly Vanilla carry?

Reading for RLSA Monthly Vanilla: offline at this moment; last seen 7 days 22 hours ago.

Operator and location

Where does RLSA Monthly Vanilla sit?

Reading: location. RLSA Monthly Vanilla gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 102.39.139.137:28015.

What Rust version is RLSA Monthly Vanilla on?

Reading: RLSA Monthly Vanilla, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is RLSA Monthly Vanilla, and is it online now?

RLSA Monthly Vanilla reports offline. The last reading came 7 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 17 October 2026.

Settings and map

How is RLSA Monthly Vanilla configured, and what rules are in force?

No gather rate appears in the name: RLSA Monthly Vanilla. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is RLSA Monthly Vanilla on?

Procedural map on RLSA Monthly Vanilla, made by the game's generator.

How to join

What do you do to join RLSA Monthly Vanilla?

Check: join. Open Rust, press F1, then enter client.connect 102.39.139.137:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.