RUST METRICSFlight deck · live data
Data live Servers11,668 Players53,558 Populated3,336 Fresh wipes 3 h87 Scan5 min
‹ All servers99.76.200.68:28015
Offline Full Queue Fresh wipe Wipe due No query

Charlie (no decay)

Offline 99.76.200.68:28015 checked 8h ago

monthly wipes
COM 1 · connect

Server instruments

last reading Wed 01:00 UTC
0 2 4 6 8 PAX 0 /8

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 71 SERVER FPS

Server fps

48 h low 66 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 115,828 ×1000

Entities

48 h range 113,316–115,828 · memory 4,228 MB
1239 ET SINCE RESTART 3D 05H

Uptime

3 days 5 hours since its last restart, at the last reading
7-day average0peak 1
Rank#9,276top 42%
Last wipe24d agomonthly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Memory4,228MBat the last reading
REC 1

Players

AveragePeak
0123410:0018:0002:0009:0017:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510010:0018:0002:0009:0017:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 9hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 9hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:36 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Charlie (no decay)?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 16 hours in.

How often does Charlie (no decay) wipe, and when?

With the force wipe, once a month, Charlie (no decay) wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 24 days 9 hours ago. Its tags carry a monthly wipe schedule.

Tags

Which tags does Charlie (no decay) carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp8 (Max players): 8 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here from Charlie (no decay). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Charlie (no decay) appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Charlie (no decay): Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does Charlie (no decay) hold among Rust servers?

Ranking for Charlie (no decay): #9,276 on seven-day player hours, top 42% of all ranked servers.

What is the population on Charlie (no decay)?

Reading for Charlie (no decay): offline at this moment; last seen 8 hours ago. Check: players over seven days. Average 0, peak 1.

Server details

Where does Charlie (no decay) sit?

Reading: location. Charlie (no decay) gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 99.76.200.68:28015.

What Rust version is Charlie (no decay) on?

Rust network protocol 2635 and build 168909 on Windows is the build Charlie (no decay) runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Charlie (no decay)?

Reading: 83 server fps on average across the last 48 hours. It never dropped below 66. Peak entity count: 115,828. Buildings, deployables and all else included. Check: memory. Peak use was 4,245 MB. Expect lag when fps falls and entities climb.

How reliable is Charlie (no decay), and is it online now?

Charlie (no decay) reports offline. The last reading came 8 hours ago. Reading: uptime. About 3 days 5 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is Charlie (no decay) configured, and what rules are in force?

No gather rate appears in the name: Charlie (no decay). The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is Charlie (no decay) on?

Check: map. Procedural, size 4,500, seed 12345678, generated by the game on Charlie (no decay). The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join Charlie (no decay)?

Press F1 in Rust and enter client.connect 99.76.200.68:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp8
Max players 8 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.