Jonathan's PVE Retreat
Online 99.7.161.134:28015 checked 11m ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 105/500
- 129/100
- 119/225
- 90/700
- 25/200
- 24/1000
Quick answers
from the figures on this pageReset cycle
When does Jonathan's PVE Retreat wipe?
Its rhythm cannot be told from the wipes of Jonathan's PVE Retreat on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 2 days 22 hours ago the current world was made.
Tags
Which tags does Jonathan's PVE Retreat carry, and what do they mean?
Tags published by Jonathan's PVE Retreat, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Jonathan's PVE Retreat appear in Rust Metrics lists and filters?
On Rust Metrics, Jonathan's PVE Retreat sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
What position does Jonathan's PVE Retreat hold among Rust servers?
Ranking for Jonathan's PVE Retreat: #7,371 on seven-day player hours, top 33% of all ranked servers.
What is the population on Jonathan's PVE Retreat?
1 of 10 slots are filled on Jonathan's PVE Retreat right now. Check: players over seven days. Average 1, peak 1. The last 48 hours peaked at 22:00 UTC, averaging 1 players at that hour.
Operator and location
Which location does Jonathan's PVE Retreat run from?
No region comes from Jonathan's PVE Retreat. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 99.7.161.134:28015.
What Rust version is Jonathan's PVE Retreat on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Jonathan's PVE Retreat. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Jonathan's PVE Retreat, and is it online?
Check: connection. Jonathan's PVE Retreat is online at this moment. Uptime for the last 2 full days: 16 of 48 hours, or 33%. The first sighting on Rust Metrics was 25 October 2026.
Settings and map
What rules does Jonathan's PVE Retreat enforce, and what are its settings?
Check: gather rate. The name Jonathan's PVE Retreat does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Jonathan's PVE Retreat on?
Check: map. Procedural, generated by the game, on Jonathan's PVE Retreat.
Join
What do you do to join Jonathan's PVE Retreat?
Check: join. Open Rust, press F1, then enter client.connect 99.7.161.134:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.