OSGames Test Server
Offline 99.60.25.121:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/500
- 134/100
- 33/225
- 7/700
- 4/200
- 0/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does OSGames Test Server follow?
Its rhythm cannot be told from the wipes of OSGames Test Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 45 days 8 hours ago.
Lists and filters
Which tags does OSGames Test Server carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp24 (Max players): Slots: 24; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon from OSGames Test Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does OSGames Test Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring OSGames Test Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does OSGames Test Server hold among Rust servers?
Ranking for OSGames Test Server: #15,172 on seven-day player hours, top – of all ranked servers.
What is the population on OSGames Test Server?
Reading for OSGames Test Server: offline at this moment; last seen 45 days 8 hours ago.
Operator and location
Where does OSGames Test Server sit?
No region tag on OSGames Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 99.60.25.121:28015.
What Rust version is OSGames Test Server on?
Rust network protocol 2633 and build 163794 on Windows is the build OSGames Test Server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on OSGames Test Server, and is it online?
Check: connection. OSGames Test Server is offline at this moment. Last contact was 45 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does OSGames Test Server enforce, and what are its settings?
Check: gather rate. The name OSGames Test Server does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on OSGames Test Server?
Procedural map on OSGames Test Server, made by the game's generator.
How to join
What do you do to join OSGames Test Server?
Press F1 in Rust and enter client.connect 99.60.25.121:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.