RUST METRICSFlight deck · live data
Data live Servers11,611 Players36,787 Populated2,913 Fresh wipes 3 h75 Scan5 min
‹ All servers99.252.41.209:58838
Offline Full Queue Fresh wipe Wipe due No query

Test Server

Offline 99.252.41.209:58838 checked 11h ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /?

Players now

no slots published 7-day avg7-day peak 1, past the slots
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#6,780top 30%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75109:0012:0016:0020:0003:0020:00Wiped Tue 27 Oct, 15:51 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:51 UTC1d ago – – running 1
Fri 23 Oct, 12:43 UTC5d ago 1 held half 4.1 days 1
Thu 22 Oct, 15:27 UTC6d ago 1 – 0.9 days 1
Wed 21 Oct, 22:03 UTC7d ago 1 – 0.7 days 1
Mon 19 Oct, 13:28 UTC9d ago 1 – 2.4 days 0
Thu 1 Oct, 10:19 UTC27d ago 1 halved by day 12 18.1 days 1
Wed 30 Sep, 02:50 UTC29d ago 1 – 1.3 days 1
Mon 28 Sep, 12:35 UTC30d ago 1 – 1.6 days 1
Sat 26 Sep, 19:19 UTC32d ago 1 – 1.7 days 1
Thu 24 Sep, 08:19 UTC34d ago 1 – 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Test Server wipe, and when?

The rhythm of Test Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 35 hours ago the current world was made.

Tag meanings

Which tags does Test Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs169566 (Build): Game build reading: 169566; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from Test Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Test Server?

These Rust Metrics lists carry Test Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does Test Server sit in the rankings?

Player hours over seven days put Test Server at #6,780, in the top 30% of all ranked servers.

How full does Test Server get?

Status for Test Server: offline. Last seen 11 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 10:00 UTC over the last 48 hours.

Operator and location

Which location does Test Server run from?

No region tag on Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 99.252.41.209:58838.

What Rust version is Test Server on?

Rust network protocol 2635 and build 169566 on Windows is the build Test Server runs. Matching protocol is required to join. Let Steam update your game.

Is Test Server up, and how often does it stay up?

Test Server reports offline. The last reading came 11 hours ago. Uptime for the last 7 full days: 24 of 168 hours, or 14%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is Test Server configured, and what rules are in force?

Reading the name gives no gather rate for Test Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Test Server?

Procedural map on Test Server, made by the game's generator.

Connection

How can you get onto Test Server?

Press F1 in Rust and enter client.connect 99.252.41.209:58838. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169566,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players The server holds 0 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs169566
Build Game build reading: 169566.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.