RUST METRICSFlight deck · live data
Data live Servers11,844 Players83,167 Populated3,755 Fresh wipes 3 h280 Scan5 min
‹ All servers99.114.233.77:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust server | Powered by AMP

Offline 99.114.233.77:28015 checked 34d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,173top 71%
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does My Rust server | Powered by AMP follow?

To tell the rhythm of My Rust server | Powered by AMP, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 49 days 16 hours ago the current world was made.

Tags

Which tags does My Rust server | Powered by AMP carry, and what do they mean?

Tags published by My Rust server | Powered by AMP, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163493 (Build): Build 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Rust server | Powered by AMP?

On Rust Metrics, My Rust server | Powered by AMP sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does My Rust server | Powered by AMP hold among Rust servers?

Ranking for My Rust server | Powered by AMP: #16,173 on seven-day player hours, top 71% of all ranked servers.

What is the population on My Rust server | Powered by AMP?

Status for My Rust server | Powered by AMP: offline. Last seen 34 days 12 hours ago.

Server

Where does My Rust server | Powered by AMP sit?

Reading: location. My Rust server | Powered by AMP gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 99.114.233.77:28015.

What Rust version is My Rust server | Powered by AMP on?

Reading: My Rust server | Powered by AMP, Rust network protocol 2633 and build 163493, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on My Rust server | Powered by AMP, and is it online?

My Rust server | Powered by AMP reports offline. The last reading came 34 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on My Rust server | Powered by AMP?

Reading the name gives no gather rate for My Rust server | Powered by AMP. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Rust server | Powered by AMP on?

Check: map. Procedural, generated by the game, on My Rust server | Powered by AMP.

Join

How can you get onto My Rust server | Powered by AMP?

Check: join. Open Rust, press F1, then enter client.connect 99.114.233.77:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163493
Build Build 163493.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.