RaidDefenseAI
Offline 99.108.72.35:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 186/500
- 129/100
- 175/225
- 138/700
- 14/200
- 51/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does RaidDefenseAI follow?
Its rhythm cannot be told from the wipes of RaidDefenseAI on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 12 days 15 hours ago.
Lists and filters
Which tags does RaidDefenseAI carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from RaidDefenseAI. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RaidDefenseAI appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RaidDefenseAI: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does RaidDefenseAI hold among Rust servers?
Player hours over seven days put RaidDefenseAI at #12,912, in the top 60% of all ranked servers.
What player count does RaidDefenseAI carry?
Reading for RaidDefenseAI: offline at this moment; last seen 12 days 4 hours ago.
Server details
Where does RaidDefenseAI sit?
No region comes from RaidDefenseAI. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 99.108.72.35:28015.
What Rust version is RaidDefenseAI on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by RaidDefenseAI. Matching protocol is required to join. Let Steam update your game.
What is the uptime on RaidDefenseAI, and is it online?
Reading: offline. RaidDefenseAI last answered 12 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 15 October 2026.
Settings and map
How is RaidDefenseAI configured, and what rules are in force?
No gather rate appears in the name: RaidDefenseAI. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is off. That is Valve's anti-cheat.
What map is RaidDefenseAI on?
Check: map. Procedural, generated by the game, on RaidDefenseAI.
Join
How can you get onto RaidDefenseAI?
Press F1 in Rust and enter client.connect 99.108.72.35:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.