rust-oxide dev
Offline 99.10.236.109:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 129/100
- 36/225
- 12/700
- 3/200
- 1/1000
Quick answers
from the figures on this pageWipe timing
When does rust-oxide dev wipe?
The rhythm of rust-oxide dev's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 8 days 3 hours ago the current world was made.
Lists and filters
Which tags does rust-oxide dev carry, and what do they mean?
Tags published by rust-oxide dev, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts12 (Group limit): You may team up with at most 12; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does rust-oxide dev appear in Rust Metrics lists and filters?
These Rust Metrics lists carry rust-oxide dev: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does rust-oxide dev sit in the rankings?
Player hours over seven days put rust-oxide dev at #15,414, in the top 69% of all ranked servers.
What is the population on rust-oxide dev?
Reading for rust-oxide dev: offline at this moment; last seen 8 days 2 hours ago.
Server details
What location is rust-oxide dev hosted in?
No region tag on rust-oxide dev. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 99.10.236.109:28015.
What Rust version is rust-oxide dev on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by rust-oxide dev. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on rust-oxide dev, and is it online?
rust-oxide dev reports offline. The last reading came 8 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 21 October 2026.
Rules and settings
What rules does rust-oxide dev enforce, and what are its settings?
Check: gather rate. The name rust-oxide dev does not state one. Check: group limit. Up to 12 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on rust-oxide dev?
The game generates a procedural map for rust-oxide dev.
How to join
What do you do to join rust-oxide dev?
To join: start Rust, press F1 and type client.connect 99.10.236.109:28015. Or press Launch Rust here and Steam opens the game and connects you.