Watkins Rust server | Powered by Electro
Offline 98.97.39.131:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 168/500
- 122/100
- 80/700
- 17/200
- 22/1000
- 259/700
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Watkins Rust server | Powered by Electro follow?
The rhythm of Watkins Rust server | Powered by Electro's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 23 days 11 hours ago.
Tags
Which tags does Watkins Rust server | Powered by Electro carry, and what do they mean?
Tags published by Watkins Rust server | Powered by Electro, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Watkins Rust server | Powered by Electro?
Rust Metrics lists featuring Watkins Rust server | Powered by Electro: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Watkins Rust server | Powered by Electro hold among Rust servers?
Player hours over seven days put Watkins Rust server | Powered by Electro at #15,347, in the top 70% of all ranked servers.
What is the population on Watkins Rust server | Powered by Electro?
Watkins Rust server | Powered by Electro is not responding; status offline, last seen 9 days 1 hours ago.
Operator and location
Which location does Watkins Rust server | Powered by Electro run from?
No region comes from Watkins Rust server | Powered by Electro. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 98.97.39.131:28015.
What Rust version is Watkins Rust server | Powered by Electro on?
Reading: Watkins Rust server | Powered by Electro, Rust network protocol 2634 and build 166652, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Watkins Rust server | Powered by Electro, and is it online?
Check: connection. Watkins Rust server | Powered by Electro is offline at this moment. Last contact was 9 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 October 2026.
Settings and map
What settings and rules apply on Watkins Rust server | Powered by Electro?
Check: gather rate. The name Watkins Rust server | Powered by Electro does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Watkins Rust server | Powered by Electro on?
Check: map. Procedural, generated by the game, on Watkins Rust server | Powered by Electro.
Connection
What do you do to join Watkins Rust server | Powered by Electro?
To join: start Rust, press F1 and type client.connect 98.97.39.131:28015. Or press Launch Rust here and Steam opens the game and connects you.