RUST METRICSFlight deck · live data
Data live Servers11,613 Players33,251 Populated2,788 Fresh wipes 3 h71 Scan5 min
‹ All servers98.97.39.12:28015
Offline Full Queue Fresh wipe Wipe due No query

Watkins Rust server | Powered by Electro

Offline 98.97.39.12:28015 checked 6d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,341top 69%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Watkins Rust server | Powered by Electro wipe, and when?

To tell the rhythm of Watkins Rust server | Powered by Electro, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 5 hours ago.

Tag meanings

How should you read the tags on Watkins Rust server | Powered by Electro?

Tags published by Watkins Rust server | Powered by Electro, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Watkins Rust server | Powered by Electro?

On Rust Metrics, Watkins Rust server | Powered by Electro sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Watkins Rust server | Powered by Electro hold among Rust servers?

Player hours over seven days put Watkins Rust server | Powered by Electro at #15,341, in the top 69% of all ranked servers.

What player count does Watkins Rust server | Powered by Electro carry?

Watkins Rust server | Powered by Electro is not responding; status offline, last seen 6 days 9 hours ago. A seven-day average of 0 players is the reading.

Server details

Where does Watkins Rust server | Powered by Electro sit?

No region comes from Watkins Rust server | Powered by Electro. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 98.97.39.12:28015.

What Rust version is Watkins Rust server | Powered by Electro on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by Watkins Rust server | Powered by Electro. Matching protocol is required to join. Let Steam update your game.

How reliable is Watkins Rust server | Powered by Electro, and is it online now?

Watkins Rust server | Powered by Electro reports offline. The last reading came 6 days 9 hours ago. Uptime for the last 7 full days: 22 of 168 hours, or 13%. Check: first contact. Rust Metrics logged it on 20 October 2026.

Settings and map

What settings and rules apply on Watkins Rust server | Powered by Electro?

Check: gather rate. The name Watkins Rust server | Powered by Electro does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is Watkins Rust server | Powered by Electro on?

Procedural map on Watkins Rust server | Powered by Electro, made by the game's generator.

How to join

What do you do to join Watkins Rust server | Powered by Electro?

To join: start Rust, press F1 and type client.connect 98.97.39.12:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players Slots: 15.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.