THOR
Offline 98.97.38.6:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 108/500
- 132/100
- 114/225
- 90/700
- 28/200
- 22/1000
Quick answers
from the figures on this pageWipe schedule
How often does THOR wipe, and when?
To tell the rhythm of THOR, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 9 days 20 hours ago.
Tag meanings
Which tags does THOR carry, and what do they mean?
These are the tags THOR publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show THOR?
These Rust Metrics lists carry THOR: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does THOR sit in the rankings?
Player hours over seven days put THOR at #15,348, in the top 69% of all ranked servers.
What player count does THOR carry?
Reading for THOR: offline at this moment; last seen 6 days 19 hours ago. Seven-day reading: 0 players on average.
Server details
Where does THOR sit?
Reading: location. THOR gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 98.97.38.6:28015.
What Rust version is THOR on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by THOR. Matching protocol is required to join. Let Steam update your game.
Is THOR up, and how often does it stay up?
Reading: offline. THOR last answered 6 days 19 hours ago. Reading: 16% uptime over the last 7 full days. It was up 27 of 168 hours. The first sighting on Rust Metrics was 20 October 2026.
Settings and map
How is THOR configured, and what rules are in force?
No gather rate appears in the name: THOR. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on THOR?
The game generates a procedural map for THOR.
Connection
How can you get onto THOR?
Check: join. Open Rust, press F1, then enter client.connect 98.97.38.6:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.