Watkins Rust server | Powered by Electro
Offline 98.97.38.164:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 158/500
- 135/100
- 184/225
- 110/700
- 9/200
- 47/1000
Quick answers
from the figures on this pageReset cycle
When does Watkins Rust server | Powered by Electro wipe?
The rhythm of Watkins Rust server | Powered by Electro's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 8 hours ago.
Lists and filters
Which tags does Watkins Rust server | Powered by Electro carry, and what do they mean?
Tags published by Watkins Rust server | Powered by Electro, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Watkins Rust server | Powered by Electro?
Rust Metrics lists featuring Watkins Rust server | Powered by Electro: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Watkins Rust server | Powered by Electro hold among Rust servers?
Player hours over seven days put Watkins Rust server | Powered by Electro at #15,399, in the top 69% of all ranked servers.
How full does Watkins Rust server | Powered by Electro get?
Status for Watkins Rust server | Powered by Electro: offline. Last seen 4 days 23 hours ago. A seven-day average of 0 players is the reading.
Server
Where does Watkins Rust server | Powered by Electro sit?
No region tag on Watkins Rust server | Powered by Electro. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 98.97.38.164:28015.
What Rust version is Watkins Rust server | Powered by Electro on?
Version check: Rust network protocol 2634 and build 166652 on Linux, run by Watkins Rust server | Powered by Electro. Matching protocol is required to join. Let Steam update your game.
Is Watkins Rust server | Powered by Electro up, and how often does it stay up?
Reading: offline. Watkins Rust server | Powered by Electro last answered 4 days 23 hours ago. Reading: 9% uptime over the last 5 full days. It was up 11 of 120 hours. The first sighting on Rust Metrics was 22 October 2026.
Map and rules
How is Watkins Rust server | Powered by Electro configured, and what rules are in force?
Check: gather rate. The name Watkins Rust server | Powered by Electro does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Watkins Rust server | Powered by Electro?
Procedural map on Watkins Rust server | Powered by Electro, made by the game's generator.
How to join
What do you do to join Watkins Rust server | Powered by Electro?
To join: start Rust, press F1 and type client.connect 98.97.38.164:28015. Or press Launch Rust here and Steam opens the game and connects you.