Watkins Rust server | Powered by Electro
Offline 98.97.38.157:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 185/500
- 133/100
- 173/225
- 148/700
- 18/200
- 52/1000
Quick answers
from the figures on this pageWipe timing
When does Watkins Rust server | Powered by Electro wipe?
Its rhythm cannot be told from the wipes of Watkins Rust server | Powered by Electro on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 53 days 14 hours ago the current world was made.
Tags
Which tags does Watkins Rust server | Powered by Electro carry, and what do they mean?
Tags published by Watkins Rust server | Powered by Electro, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Watkins Rust server | Powered by Electro?
These Rust Metrics lists carry Watkins Rust server | Powered by Electro: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Watkins Rust server | Powered by Electro sit in the rankings?
Player hours over seven days put Watkins Rust server | Powered by Electro at #15,491, in the top 69% of all ranked servers.
How full does Watkins Rust server | Powered by Electro get?
Reading for Watkins Rust server | Powered by Electro: offline at this moment; last seen 35 days 1 hours ago.
Server details
What location is Watkins Rust server | Powered by Electro hosted in?
No region tag on Watkins Rust server | Powered by Electro. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 98.97.38.157:28015.
What Rust version is Watkins Rust server | Powered by Electro on?
Version check: Rust network protocol 2633 and build 164530 on Linux, run by Watkins Rust server | Powered by Electro. Check: protocol. To join, your game must match; Steam handles the update.
Is Watkins Rust server | Powered by Electro up, and how often does it stay up?
Check: connection. Watkins Rust server | Powered by Electro is offline at this moment. Last contact was 35 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 22 September 2026.
Rules and settings
What rules does Watkins Rust server | Powered by Electro enforce, and what are its settings?
Check: gather rate. The name Watkins Rust server | Powered by Electro does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Watkins Rust server | Powered by Electro on?
Check: map. Procedural, generated by the game, on Watkins Rust server | Powered by Electro.
Join
How do you connect to Watkins Rust server | Powered by Electro?
To join: start Rust, press F1 and type client.connect 98.97.38.157:28015. Or press Launch Rust here and Steam opens the game and connects you.